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Max stack is equal to the weapon&#039;s <span class=\"talent-color talent-orange\">Magazine Size</span>. <span class=\"talent-color talent-orange\">Reloading</span> will grant <span class=\"talent-color talent-orange\">+2.5% Weapon Handling</span> and <span class=\"talent-color talent-orange\">+3.5% Weapon Damage</span> per stack, for <span class=\"talent-color talent-orange\">10s</span>.<br>No stacks are acquired while the bonuses are active. The timer running out will <span class=\"talent-color talent-orange\">refill</span> your magazine.<br>Switching weapons while the bonuses are active will stop the effect and refill your magazine. Switching weapons while the bonuses are not active will remove all stacks and refill your magazine.","descriptionAugment":"<span class=\"talent-color talent-orange\">Hitting</span> a shot with a <span class=\"talent-color talent-orange\">Rifle or MMR</span> grants a stack. Max stack is equal to the weapon&#039;s <span class=\"talent-color talent-orange\">Magazine Size</span>. <span class=\"talent-color talent-orange\">Reloading</span> will grant <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">2%</span> Weapon Handling&lt;/color&gt; and <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">4%</span> Weapon Damage&lt;/color&gt; per stack, for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">20</span>s&lt;/color&gt;.<br>No stacks are acquired while the bonuses are active. The timer running out will <span class=\"talent-color talent-orange\">refill</span> your magazine.<br>Switching weapons while the bonuses are active will stop the effect and refill your magazine. Switching weapons while the bonuses are not active will remove all stacks and refill your magazine.","pve":[{"attributeUID":"C487423D660D40FF00060FA0C289E858","attributeNames":[],"attributeName":"Breaking Point Weapon Handling Bonus","value":0.02,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_gearset_breaking_point_weapon_handling_bonus","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"C487423D660D40FF00060FA1E81D3F2B","attributeNames":[],"attributeName":"Breaking Point Weapon Damage Bonus","value":0.04,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_gearset_breaking_point_weapon_damage_bonus","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"C487423D660D40FF00060FA2CCD6EFAE","attributeNames":[],"attributeName":"Breaking Point Buff 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(0)"}]}],"talentSeeds":["talent_gearset_paladin_charger"],"file":"gear_set_r.mgearset","talents":[{"id":"talent_gearset_paladin_charger","uid":"6CFEC5E66411EFD100036664D6F9CD9A","name":"Charging","rawDescription":"<color name=\\\\\"orange\\\\\">Charging</color>\\nFor each second spent out of cover, during combat, Agents will get {0}% reduced incoming damage. Max {1}%\\n\\n<color name=\\\\\"orange\\\\\">Charged</color>\\n While fully charged, gain immunity to any movement speed debuff and share this alongside with all of the agent's hazard protection and the skill damage reduction with all allies for {2} seconds.\\n\\nAfter Charged is consumed, Charging buff will resume, if still in combat and out of cover!","descriptionPve":"<span class=\"talent-color talent-orange\">Charging</span><br>For each second spent out of cover, during combat, Agents will get <span class=\"talent-color talent-orange\">5%</span> reduced incoming damage. 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(Explosion strength reduced on Named enemy deaths)","descriptionPvp":"Enemies you shoot receive a stacking debuff of <span class=\"talent-color talent-red\">Red</span>/<span class=\"talent-color talent-white\">White</span>/<span class=\"talent-color talent-blue\">Blue</span>, cycling every <span class=\"talent-color talent-orange\">2s</span>.<br><br><span class=\"talent-color talent-red\">Red:</span> Amplifies the enemy&#039;s damage taken by <span class=\"talent-color talent-orange\">6%</span>.<br><br><span class=\"talent-color talent-white\">White:</span> Hitting the enemy restores you and your allies&#039; armor by <span class=\"talent-color talent-orange\">1%</span> (1s cooldown).<br><br><span class=\"talent-color talent-blue\">Blue:</span> Decreases the enemy&#039;s damage dealt by <span class=\"talent-color talent-orange\">6%</span>.<br><br>Full Flag: Enemies that die while under the effect of all 3 debuffs create a <span class=\"talent-color talent-orange\">6m</span> explosion, dealing damage equal to their total health and armor. 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(Explosion strength reduced on Named enemy deaths)","pve":[{"attributeUID":"346395BC5C87BB200020A07A1578A2C7","attributeNames":[],"attributeName":"Truepatriot 5piece Changetime","value":2,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_gearset_truepatriot_5piece_changetime","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"346395BC5DE5132D000576E8DAC60E58","attributeNames":[],"attributeName":"Truepatriot RedDebuff","value":0.15,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_gearset_truepatriot_redDebuff","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"346395BC5DE5132D000576E9096542DA","attributeNames":[],"attributeName":"Truepatriot 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name=\\\"red\\\">Red</color>, <color name=\\\"white\\\">White</color> and <color name=\\\"blue\\\">Blue</color>\\\" debuff strength.\\n\\n<color name=\\\"red\\\">Red</color>: <color name=\\\"orange\\\">{0}%</color> to <color name=\\\"orange\\\">{1}%</color>\\n<color name=\\\"white\\\">White</color>: <color name=\\\"orange\\\">{2}%</color> to <color name=\\\"orange\\\">{3}%</color>\\n<color name=\\\"blue\\\">Blue</color>: <color name=\\\"orange\\\">{4}%</color> to <color name=\\\"orange\\\">{5}%</color>","descriptionPve":"Increases &quot;<span class=\"talent-color talent-red\">Red</span>, <span class=\"talent-color talent-white\">White</span> and <span class=\"talent-color talent-blue\">Blue</span>&quot; debuff strength.<br><br><span class=\"talent-color talent-red\">Red</span>: <span class=\"talent-color talent-orange\">15%</span> to <span class=\"talent-color talent-orange\">30%</span><br><span class=\"talent-color talent-white\">White</span>: <span class=\"talent-color talent-orange\">2%</span> to <span class=\"talent-color talent-orange\">5%</span><br><span class=\"talent-color talent-blue\">Blue</span>: <span class=\"talent-color talent-orange\">10%</span> to <span class=\"talent-color talent-orange\">20%</span>","descriptionPvp":"Increases &quot;<span class=\"talent-color talent-red\">Red</span>, <span class=\"talent-color talent-white\">White</span> and <span class=\"talent-color talent-blue\">Blue</span>&quot; debuff strength.<br><br><span class=\"talent-color talent-red\">Red</span>: <span class=\"talent-color talent-orange\">6%</span> to <span class=\"talent-color talent-orange\">10%</span><br><span class=\"talent-color talent-white\">White</span>: <span class=\"talent-color talent-orange\">1%</span> to <span class=\"talent-color talent-orange\">2%</span><br><span class=\"talent-color talent-blue\">Blue</span>: <span class=\"talent-color talent-orange\">6%</span> to <span class=\"talent-color talent-orange\">10%</span>","descriptionAugment":"Increases &quot;<span class=\"talent-color talent-red\">Red</span>, <span class=\"talent-color talent-white\">White</span> and <span class=\"talent-color talent-blue\">Blue</span>&quot; debuff strength.<br><br><span class=\"talent-color talent-red\">Red</span>: <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">15%</span>&lt;/color&gt; to <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">30%</span>&lt;/color&gt;<br><span class=\"talent-color talent-white\">White</span>: <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">2%</span>&lt;/color&gt; to <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">5%</span>&lt;/color&gt;<br><span class=\"talent-color talent-blue\">Blue</span>: <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">10%</span>&lt;/color&gt; to <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">20%</span>&lt;/color&gt;","pve":[{"attributeUID":"346395BC5DE65CED0003B73C8CBF140C","attributeNames":[],"attributeName":"Truepatriot Backpack ReddebuffUI","value":0.15,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_gearset_truepatriot_backpack_reddebuffUI","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"0B88A6BC5E2817CD00039D216B465E17","attributeNames":[],"attributeName":"Truepatriot Backpack Reddebuff Upgrade UI","value":0.3,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_gearset_truepatriot_backpack_reddebuff_upgrade_UI","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"346395BC5DE65D530003BB30B555BFA1","attributeNames":[],"attributeName":"Truepatriot Backpack WhitedebuffUI","value":0.02,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_gearset_truepatriot_backpack_whitedebuffUI","placeholderIndex":2,"invertDiff":false,"likelyPercent":true},{"attributeUID":"0B88A6BC5E2817CD00039D23A935109D","attributeNames":[],"attributeName":"Truepatriot Backpack Whitedebuff Upgrade UI","value":0.05,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_gearset_truepatriot_backpack_whitedebuff_upgrade_UI","placeholderIndex":3,"invertDiff":false,"likelyPercent":true},{"attributeUID":"346395BC5DE65D530003BB2FC13ECCFE","attributeNames":[],"attributeName":"Truepatriot Backpack BluedebuffUI","value":0.1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_gearset_truepatriot_backpack_bluedebuffUI","placeholderIndex":4,"invertDiff":false,"likelyPercent":true},{"attributeUID":"0B88A6BC5E2817CD00039D2274936F29","attributeNames":[],"attributeName":"Truepatriot Backpack Bluedebuff Upgrade UI","value":0.2,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_gearset_truepatriot_backpack_bluedebuff_upgrade_UI","placeholderIndex":5,"invertDiff":false,"likelyPercent":true},{"attributeUID":"346395BC5DE5132D000576E8DAC60E58","attributeNames":[],"attributeName":"Truepatriot RedDebuff","value":0.15,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_gearset_truepatriot_redDebuff","placeholderIndex":6,"invertDiff":false,"likelyPercent":true},{"attributeUID":"346395BC5DE5132D000576E9096542DA","attributeNames":[],"attributeName":"Truepatriot WhiteDebuff","value":0.03,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_gearset_truepatriot_whiteDebuff","placeholderIndex":7,"invertDiff":false,"likelyPercent":true},{"attributeUID":"346395BC5DE5132D000576EA28F57514","attributeNames":[],"attributeName":"Truepatriot BlueDebuff","value":0.1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_gearset_truepatriot_blueDebuff","placeholderIndex":8,"invertDiff":false,"likelyPercent":true}],"pvp":[{"attributeUID":"346395BC5DE65CED0003B73C8CBF140C","attributeNames":[],"attributeName":"Truepatriot Backpack ReddebuffUI","value":0.06,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_gearset_truepatriot_backpack_reddebuffUI","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"0B88A6BC5E2817CD00039D216B465E17","attributeNames":[],"attributeName":"Truepatriot Backpack Reddebuff Upgrade UI","value":0.1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_gearset_truepatriot_backpack_reddebuff_upgrade_UI","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"346395BC5DE65D530003BB30B555BFA1","attributeNames":[],"attributeName":"Truepatriot Backpack WhitedebuffUI","value":0.01,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_gearset_truepatriot_backpack_whitedebuffUI","placeholderIndex":2,"invertDiff":false,"likelyPercent":true},{"attributeUID":"0B88A6BC5E2817CD00039D23A935109D","attributeNames":[],"attributeName":"Truepatriot Backpack Whitedebuff Upgrade UI","value":0.02,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_gearset_truepatriot_backpack_whitedebuff_upgrade_UI","placeholderIndex":3,"invertDiff":false,"likelyPercent":true},{"attributeUID":"346395BC5DE65D530003BB2FC13ECCFE","attributeNames":[],"attributeName":"Truepatriot Backpack BluedebuffUI","value":0.06,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_gearset_truepatriot_backpack_bluedebuffUI","placeholderIndex":4,"invertDiff":false,"likelyPercent":true},{"attributeUID":"0B88A6BC5E2817CD00039D2274936F29","attributeNames":[],"attributeName":"Truepatriot Backpack Bluedebuff Upgrade UI","value":0.1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_gearset_truepatriot_backpack_bluedebuff_upgrade_UI","placeholderIndex":5,"invertDiff":false,"likelyPercent":true},{"attributeUID":"346395BC5DE5132D000576E8DAC60E58","attributeNames":[],"attributeName":"Truepatriot RedDebuff","value":0.04,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_gearset_truepatriot_redDebuff","placeholderIndex":6,"invertDiff":false,"likelyPercent":true},{"attributeUID":"346395BC5DE5132D000576E9096542DA","attributeNames":[],"attributeName":"Truepatriot WhiteDebuff","value":0.01,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_gearset_truepatriot_whiteDebuff","placeholderIndex":7,"invertDiff":false,"likelyPercent":true},{"attributeUID":"346395BC5DE5132D000576EA28F57514","attributeNames":[],"attributeName":"Truepatriot BlueDebuff","value":0.04,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_gearset_truepatriot_blueDebuff","placeholderIndex":8,"invertDiff":false,"likelyPercent":true}],"percentIndices":[0,1,2,3,4,5],"referencedIndices":[0,1,2,3,4,5],"placeholderUnits":{},"requirement":{"talentId":"talent_gearset_truepatriot_5piece","label":"<color name=\\\"red\\\">Red</color>, <color name=\\\"white\\\">White</color> and <color name=\\\"blue\\\">Blue</color>"},"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_gearset_truepatriot_warlock_backpack.mtalent","tier":"backpack"},{"id":"talent_gearset_truepatriot_warlock_chest","uid":"346395BC5DE522010006F442C993B360","name":"Waving the Flag","rawDescription":"Increases \\\"<color name=\\\"red\\\">Red</color>, <color name=\\\"white\\\">White</color> and <color name=\\\"blue\\\">Blue</color>\\\" rotation speed to <color name=\\\"orange\\\">{1}s</color>.","descriptionPve":"Increases &quot;<span class=\"talent-color talent-red\">Red</span>, <span class=\"talent-color talent-white\">White</span> and <span class=\"talent-color talent-blue\">Blue</span>&quot; rotation speed to <span class=\"talent-color talent-orange\">1s</span>.","descriptionPvp":"Increases &quot;<span class=\"talent-color talent-red\">Red</span>, <span class=\"talent-color talent-white\">White</span> and <span class=\"talent-color talent-blue\">Blue</span>&quot; rotation speed to <span class=\"talent-color talent-orange\">1.4s</span>.","descriptionAugment":"Increases &quot;<span class=\"talent-color talent-red\">Red</span>, <span class=\"talent-color talent-white\">White</span> and <span class=\"talent-color talent-blue\">Blue</span>&quot; rotation speed to <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">1</span>s&lt;/color&gt;.","pve":[{"attributeUID":"346395BC5C87BB200020A07A1578A2C7","attributeNames":[],"attributeName":"Truepatriot 5piece Changetime","value":-1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_gearset_truepatriot_5piece_changetime","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"346395BC5DE658C8001F4934B0112F79","attributeNames":[],"attributeName":"Truepatriot Chest UI","value":1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_gearset_truepatriot_Chest_UI","placeholderIndex":1,"invertDiff":false,"likelyPercent":false}],"pvp":[{"attributeUID":"346395BC5C87BB200020A07A1578A2C7","attributeNames":[],"attributeName":"Truepatriot 5piece Changetime","value":-0.6,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_gearset_truepatriot_5piece_changetime","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"346395BC5DE658C8001F4934B0112F79","attributeNames":[],"attributeName":"Truepatriot Chest UI","value":1.4,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_gearset_truepatriot_Chest_UI","placeholderIndex":1,"invertDiff":false,"likelyPercent":false}],"percentIndices":[],"referencedIndices":[1],"placeholderUnits":{"1":"s"},"requirement":{"talentId":"talent_gearset_truepatriot_5piece","label":"<color name=\\\"red\\\">Red</color>, <color name=\\\"white\\\">White</color> and <color name=\\\"blue\\\">Blue</color>"},"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_gearset_truepatriot_warlock_chest.mtalent","tier":"chest"}]},{"id":"gear_set_o","uid":"F58BDD5662D1630100036A5EBF371C3A","name":"Umbra Initiative","type":"gear","bonuses":[{"pieces":2,"name":"2 items equipped","pve":[{"attributeUID":"4F5DDEA253EB6DD100001F28FCDEFA52","attributeNames":["CritHitChance"],"attributeName":"Crit Hit Chance","value":0.15,"found":true,"rawAttributeName":"CritHitChance","skillTier":false,"fallbackName":false,"refName":"New BonusAttributeRef (0)"}],"pvp":[{"attributeUID":"4F5DDEA253EB6DD100001F28FCDEFA52","attributeNames":["CritHitChance"],"attributeName":"Crit Hit Chance","value":0.08,"found":true,"rawAttributeName":"CritHitChance","skillTier":false,"fallbackName":false,"refName":"New BonusAttributeRef (0)"}]},{"pieces":3,"name":"3 items equipped","pve":[{"attributeUID":"43A2C97052209A23000004DB8AF701B4","attributeNames":["Reload Speed"],"attributeName":"Reload Speed","value":0.3,"found":true,"rawAttributeName":"Reload Speed","skillTier":false,"fallbackName":false,"refName":"New BonusAttributeRef (0)"}],"pvp":[{"attributeUID":"43A2C97052209A23000004DB8AF701B4","attributeNames":["Reload Speed"],"attributeName":"Reload Speed","value":0.3,"found":true,"rawAttributeName":"Reload Speed","skillTier":false,"fallbackName":false,"refName":"New BonusAttributeRef (0)"}]}],"talentSeeds":["talent_gearset_from_the_shadows_into_the_light"],"file":"gear_set_o.mgearset","talents":[{"id":"talent_gearset_from_the_shadows_into_the_light","uid":"6CFEC5E662CD8230000B2F8F77E16516","name":"From the Shadows  Into the Light","rawDescription":"While in cover, gain <color name=\\\"orange\\\">{0}</color> Stacks per second up to <color name=\\\"orange\\\">{1}</color>. Each stack will give <color name=\\\"orange\\\">{2}%</color> Critical damage increase and <color name=\\\"orange\\\">{3}%</color>  RPM. \\n\\nBuff does not apply while shooting from cover.\\n\\nWhile out of cover Agents lose <color name=\\\"orange\\\">{4}</color> stacks per second at normal speed and <color name=\\\"orange\\\">{5}</color> stack per second if sprinting. \\n\\nWhile out of cover and in combat, gain <color name=\\\"orange\\\">{6}</color> Stacks per second up to <color name=\\\"orange\\\">{7}</color>. Each stack will give <color name=\\\"orange\\\">{8}%</color> Armor regen when it is consumed. \\nStacks consume, <color name=\\\"orange\\\">{9}</color> stacks per second, only in cover.","descriptionPve":"While in cover, gain <span class=\"talent-color talent-orange\">10</span> Stacks per second up to <span class=\"talent-color talent-orange\">50</span>. Each stack will give <span class=\"talent-color talent-orange\">1.2%</span> Critical damage increase and <span class=\"talent-color talent-orange\">0.4%</span> RPM. <br><br>Buff does not apply while shooting from cover.<br><br>While out of cover Agents lose <span class=\"talent-color talent-orange\">2</span> stacks per second at normal speed and <span class=\"talent-color talent-orange\">1</span> stack per second if sprinting. <br><br>While out of cover and in combat, gain <span class=\"talent-color talent-orange\">10</span> Stacks per second up to <span class=\"talent-color talent-orange\">50</span>. Each stack will give <span class=\"talent-color talent-orange\">0.8%</span> Armor regen when it is consumed. <br>Stacks consume, <span class=\"talent-color talent-orange\">10</span> stacks per second, only in cover.","descriptionPvp":"While in cover, gain <span class=\"talent-color talent-orange\">10</span> Stacks per second up to <span class=\"talent-color talent-orange\">50</span>. Each stack will give <span class=\"talent-color talent-orange\">0.5%</span> Critical damage increase and <span class=\"talent-color talent-orange\">0.2%</span> RPM. <br><br>Buff does not apply while shooting from cover.<br><br>While out of cover Agents lose <span class=\"talent-color talent-orange\">2</span> stacks per second at normal speed and <span class=\"talent-color talent-orange\">1</span> stack per second if sprinting. <br><br>While out of cover and in combat, gain <span class=\"talent-color talent-orange\">10</span> Stacks per second up to <span class=\"talent-color talent-orange\">50</span>. Each stack will give <span class=\"talent-color talent-orange\">0.4%</span> Armor regen when it is consumed. <br>Stacks consume, <span class=\"talent-color talent-orange\">10</span> stacks per second, only in cover.","descriptionAugment":"While in cover, gain <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">10</span>&lt;/color&gt; Stacks per second up to <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">50</span>&lt;/color&gt;. Each stack will give <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">1.2%</span>&lt;/color&gt; Critical damage increase and <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">0.4%</span>&lt;/color&gt; RPM. <br><br>Buff does not apply while shooting from cover.<br><br>While out of cover Agents lose <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">2</span>&lt;/color&gt; stacks per second at normal speed and <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">1</span>&lt;/color&gt; stack per second if sprinting. <br><br>While out of cover and in combat, gain <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">10</span>&lt;/color&gt; Stacks per second up to <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">50</span>&lt;/color&gt;. Each stack will give <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">0.8%</span>&lt;/color&gt; Armor regen when it is consumed. <br>Stacks consume, <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">10</span>&lt;/color&gt; stacks per second, only in cover.","pve":[{"attributeUID":"6CFEC5E662C6A837000530EE3A8247D4","attributeNames":[],"attributeName":"From The Shadows In Cover Stacks Per Second Gain","value":10,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_gearset_from_the_shadows_in_cover_stacks_per_second_gain","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"6CFEC5E662C6A837000530EF6E08D3BA","attributeNames":[],"attributeName":"From The Shadows Max 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Targets","value":0.3,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_addle_extra_damage_to_confused_targets","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"B005013569F9FD3C004EC93F958C15AA","attributeNames":[],"attributeName":"Weapon Addle Kills Required","value":4,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_addle_kills_required","placeholderIndex":1,"invertDiff":true,"likelyPercent":false}],"pvp":[{"attributeUID":"B005013569F9FD3C004EC93E9BE4BCDA","attributeNames":[],"attributeName":"Weapon Addle Extra Damage To Confused Targets","value":0.14,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_addle_extra_damage_to_confused_targets","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"B005013569F9FD3C004EC93F958C15AA","attributeNames":[],"attributeName":"Weapon Addle Kills Required","value":3,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_addle_kills_required","placeholderIndex":1,"invertDiff":true,"likelyPercent":false}],"percentIndices":[0],"referencedIndices":[0,1],"placeholderUnits":{},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_weapon_addle.mtalent","category":"unclassified","slot":null,"weaponTypes":[],"classificationSource":null},"perfect":{"id":"talent_weapon_addle_perfect","uid":"B005013569FAE16E000938F59006CA3C","name":"Perfect Head Scratcher","rawDescription":"Amplifies weapon damage by <color name=\\\"legendary_orange\\\">{0}% to confused enemies</color>.\\n\\nAfter <color name=\\\"legendary_orange\\\">{1}</color> kills, applies Confuse to the next enemy you hit.","descriptionPve":"Amplifies weapon damage by <span class=\"talent-color talent-orange\">35% to confused 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grants <color name=\\\\\"orange\\\\\">+{4}% Rate of Fire</color> and <color name=\\\\\"orange\\\\\">+{3}% Weapon Damage</color> for <color name=\\\\\"orange\\\\\">{5}s</color>.\\n\\nReceiving one of the bonus groups will remove the other if it's still active.\\n\\nTwo instances of this Talent will not function at the same time.","descriptionPve":"Swapping to this weapon grants <span class=\"talent-color talent-orange\">+10% Rate of Fire</span> and <span class=\"talent-color talent-orange\">+9% Weapon Damage</span> for <span class=\"talent-color talent-orange\">10s</span>.<br><br>Swapping from this weapon grants <span class=\"talent-color talent-orange\">+5% Rate of Fire</span> and <span class=\"talent-color talent-orange\">+4.5% Weapon Damage</span> for <span class=\"talent-color talent-orange\">10s</span>.<br><br>Receiving one of the bonus groups will remove the other if it&#039;s still active.<br><br>Two instances of this Talent will not function at the same time.","descriptionPvp":"Swapping to this weapon grants <span class=\"talent-color talent-orange\">+8% Rate of Fire</span> and <span class=\"talent-color talent-orange\">+6% Weapon Damage</span> for <span class=\"talent-color talent-orange\">6s</span>.<br><br>Swapping from this weapon grants <span class=\"talent-color talent-orange\">+4% Rate of Fire</span> and <span class=\"talent-color talent-orange\">+4% Weapon Damage</span> for <span class=\"talent-color talent-orange\">6s</span>.<br><br>Receiving one of the bonus groups will remove the other if it&#039;s still active.<br><br>Two instances of this Talent will not function at the same time.","descriptionAugment":"Swapping to this weapon grants <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">10%</span> Rate of Fire&lt;/color&gt; and <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">9%</span> Weapon Damage&lt;/color&gt; for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">10</span>s&lt;/color&gt;.<br><br>Swapping from this weapon grants <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">5%</span> Rate of Fire&lt;/color&gt; and <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">4.5%</span> Weapon Damage&lt;/color&gt; for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">10</span>s&lt;/color&gt;.<br><br>Receiving one of the bonus groups will remove the other if it&#039;s still active.<br><br>Two instances of this Talent will not function at the same time.","pve":[{"attributeUID":"C487423D69A836380009F03B16EDED78","attributeNames":[],"attributeName":"Weapon Back And Forth Equip Damage 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class=\"talent-color talent-orange\">10</span>s&lt;/color&gt;.<br><br>Swapping from this weapon grants <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">5%</span> Rate of Fire&lt;/color&gt; and <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">4.5%</span> Weapon Damage&lt;/color&gt; for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">10</span>s&lt;/color&gt;.<br><br>Receiving one of the bonus groups will remove the other if it&#039;s still active.<br><br>Two instances of this Talent will not function at the same time.","pve":[{"attributeUID":"C487423D69A836380009F04135E6FFD5","attributeNames":[],"attributeName":"Weapon Back And Forth Perfect Equip Damage 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name=\\\"orange\\\">{0}%</color>. Up to <color name=\\\"orange\\\">{1}</color> stacks per skill. Lost when on cooldown.","descriptionPve":"When in combat, each skill generates a stack while active or not on cooldown.<br><br>Stacks increase your total <span class=\"talent-color talent-orange\">skill damage and repair</span> by <span class=\"talent-color talent-orange\">1.5%</span>. Up to <span class=\"talent-color talent-orange\">0.02</span> stacks per skill. Lost when on cooldown.","descriptionPvp":"When in combat, each skill generates a stack while active or not on cooldown.<br><br>Stacks increase your total <span class=\"talent-color talent-orange\">skill damage and repair</span> by <span class=\"talent-color talent-orange\">0.8%</span>. Up to <span class=\"talent-color talent-orange\">0.03</span> stacks per skill. 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Lost when on cooldown.","pve":[{"attributeUID":"0B88A6BC5DF37D180004E9CDF684523D","attributeNames":[],"attributeName":"Warlock Talent Active Skills Increase Damage P0 Potency Increase","value":0.015,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_active_skills_increase_damage_P0_potency_increase","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"0B88A6BC5E2AEA79000ADBB552AC0A58","attributeNames":[],"attributeName":"Warlock Talent Active Skills Increase Damage P0 Heal Increase","value":0.02,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_active_skills_increase_damage_P0_heal_increase","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"0B88A6BC5DF37D180004E9CE7C660403","attributeNames":[],"attributeName":"Warlock Talent Active Skills Increase Damage P1 Max Stacks Per","value":15,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_active_skills_increase_damage_P1_max_stacks_per","placeholderIndex":2,"invertDiff":false,"likelyPercent":false}],"pvp":[{"attributeUID":"0B88A6BC5DF37D180004E9CDF684523D","attributeNames":[],"attributeName":"Warlock Talent Active Skills Increase Damage P0 Potency Increase","value":0.008,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_active_skills_increase_damage_P0_potency_increase","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"0B88A6BC5E2AEA79000ADBB552AC0A58","attributeNames":[],"attributeName":"Warlock Talent Active Skills Increase Damage P0 Heal Increase","value":0.025,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_active_skills_increase_damage_P0_heal_increase","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"0B88A6BC5DF37D180004E9CE7C660403","attributeNames":[],"attributeName":"Warlock Talent Active Skills Increase Damage P1 Max Stacks Per","value":16,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_active_skills_increase_damage_P1_max_stacks_per","placeholderIndex":2,"invertDiff":false,"likelyPercent":false}],"percentIndices":[0],"referencedIndices":[0,1],"placeholderUnits":{},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"warlock_talent_active_skills_increase_damage.mtalent","category":"unclassified","slot":null,"weaponTypes":[],"classificationSource":null},"perfect":{"id":"warlock_talent_active_skills_increase_damage_perfect","uid":"B00501356982E8A1000373CC942A2D84","name":"Perfect Kinetic Momentum","rawDescription":"When in combat, each skill generates a stack while active or not on cooldown.\\n\\nStacks increase your total <color name=\\\"orange\\\">skill damage</color> by <color name=\\\"orange\\\">{0}%</color> and total <color name=\\\"orange\\\">skill repair</color> by <color name=\\\"orange\\\">{1}%</color>. 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Lost when on cooldown.","pve":[{"attributeUID":"0B88A6BC5DF37D180004E9CDF684523D","attributeNames":[],"attributeName":"Warlock Talent Active Skills Increase Damage P0 Potency Increase","value":0.015,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_active_skills_increase_damage_P0_potency_increase","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"0B88A6BC5E2AEA79000ADBB552AC0A58","attributeNames":[],"attributeName":"Warlock Talent Active Skills Increase Damage P0 Heal Increase","value":0.02,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_active_skills_increase_damage_P0_heal_increase","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"0B88A6BC5DF37D180004E9CE7C660403","attributeNames":[],"attributeName":"Warlock Talent Active Skills Increase Damage P1 Max Stacks Per","value":18,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_active_skills_increase_damage_P1_max_stacks_per","placeholderIndex":2,"invertDiff":false,"likelyPercent":false}],"pvp":[{"attributeUID":"0B88A6BC5DF37D180004E9CDF684523D","attributeNames":[],"attributeName":"Warlock Talent Active Skills Increase Damage P0 Potency Increase","value":0.008,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_active_skills_increase_damage_P0_potency_increase","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"0B88A6BC5E2AEA79000ADBB552AC0A58","attributeNames":[],"attributeName":"Warlock Talent Active Skills Increase Damage P0 Heal Increase","value":0.025,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_active_skills_increase_damage_P0_heal_increase","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"0B88A6BC5DF37D180004E9CE7C660403","attributeNames":[],"attributeName":"Warlock Talent Active Skills Increase Damage P1 Max Stacks Per","value":20,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_active_skills_increase_damage_P1_max_stacks_per","placeholderIndex":2,"invertDiff":false,"likelyPercent":false}],"percentIndices":[0,1],"referencedIndices":[0,1,2],"placeholderUnits":{},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"warlock_talent_active_skills_increase_damage_perfect.mtalent","category":"highend","slot":"chest","weaponTypes":[],"classificationSource":"config:gear"},"category":"highend","slot":"chest","weaponTypes":[],"unresolvedBase":null},{"normal":{"id":"warlock_talent_armor_kits_overcharge","uid":"0B88A6BC5DF37581000396FD23008E81","name":"Energize","rawDescription":"Using an <color name=\"orange\">armor kit</color> grants <color name=\"orange\">+{0} skill tier</color> for <color name=\"orange\">{1}s</color>. 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If already at skill tier 6, grants <span class=\"talent-color talent-orange\">overcharge</span>.<br><br>Cooldown: <span class=\"talent-color talent-orange\">40s</span>","descriptionAugment":"Using an <span class=\"talent-color talent-orange\">armor kit</span> grants <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">1</span> skill tier&lt;/color&gt; for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">15</span>s&lt;/color&gt;. If already at skill tier 6, grants <span class=\"talent-color talent-orange\">overcharge</span>.<br><br>Cooldown: <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">60</span>s&lt;/color&gt;","pve":[{"attributeUID":"0B88A6BC5DF37D180004E9CAF8EE50CE","attributeNames":[],"attributeName":"Warlock Talent Armor Kits Overcharge P0 Skill Power","value":1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_armor_kits_overcharge_P0_skill_power","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"0B88A6BC5DF37D180004E9CB893EE4AF","attributeNames":[],"attributeName":"Warlock Talent Armor Kits Overcharge P1 Duration","value":15,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_armor_kits_overcharge_P1_duration","placeholderIndex":1,"invertDiff":false,"likelyPercent":false},{"attributeUID":"0B88A6BC5DF37D180004E9CC37AE2FA6","attributeNames":[],"attributeName":"Warlock Talent Armor Kits Overcharge P2 Cooldown","value":60,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_armor_kits_overcharge_P2_cooldown","placeholderIndex":2,"invertDiff":true,"likelyPercent":false}],"pvp":[{"attributeUID":"0B88A6BC5DF37D180004E9CAF8EE50CE","attributeNames":[],"attributeName":"Warlock Talent Armor Kits Overcharge P0 Skill Power","value":1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_armor_kits_overcharge_P0_skill_power","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"0B88A6BC5DF37D180004E9CB893EE4AF","attributeNames":[],"attributeName":"Warlock Talent Armor Kits Overcharge P1 Duration","value":10,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_armor_kits_overcharge_P1_duration","placeholderIndex":1,"invertDiff":false,"likelyPercent":false},{"attributeUID":"0B88A6BC5DF37D180004E9CC37AE2FA6","attributeNames":[],"attributeName":"Warlock Talent Armor Kits Overcharge P2 Cooldown","value":40,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_armor_kits_overcharge_P2_cooldown","placeholderIndex":2,"invertDiff":true,"likelyPercent":false}],"percentIndices":[],"referencedIndices":[0,1,2],"placeholderUnits":{"1":"s","2":"s"},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"warlock_talent_armor_kits_overcharge.mtalent","category":"unclassified","slot":null,"weaponTypes":[],"classificationSource":null},"perfect":{"id":"warlock_talent_armor_kits_overcharge_perfect","uid":"9E75F5EF673B3C1400036D0A436552EF","name":"Perfect Energize","rawDescription":"Using an <color name=\"orange\">armor kit</color> grants <color name=\"orange\">+{0} skill tier</color> for <color name=\"orange\">{1}s</color>. 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If already at skill tier 6, grants <span class=\"talent-color talent-orange\">overcharge</span>.<br><br>Cooldown: <span class=\"talent-color talent-orange\">30s</span>","descriptionAugment":"Using an <span class=\"talent-color talent-orange\">armor kit</span> grants <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">1</span> skill tier&lt;/color&gt; for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">15</span>s&lt;/color&gt;. If already at skill tier 6, grants <span class=\"talent-color talent-orange\">overcharge</span>.<br><br>Cooldown: <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">30</span>s&lt;/color&gt;","pve":[{"attributeUID":"0B88A6BC5DF37D180004E9CAF8EE50CE","attributeNames":[],"attributeName":"Warlock Talent Armor Kits Overcharge P0 Skill Power","value":1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_armor_kits_overcharge_P0_skill_power","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"0B88A6BC5DF37D180004E9CB893EE4AF","attributeNames":[],"attributeName":"Warlock Talent Armor Kits Overcharge P1 Duration","value":15,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_armor_kits_overcharge_P1_duration","placeholderIndex":1,"invertDiff":false,"likelyPercent":false},{"attributeUID":"0B88A6BC5DF37D180004E9CC37AE2FA6","attributeNames":[],"attributeName":"Warlock Talent Armor Kits Overcharge P2 Cooldown","value":30,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_armor_kits_overcharge_P2_cooldown","placeholderIndex":2,"invertDiff":true,"likelyPercent":false}],"pvp":[{"attributeUID":"0B88A6BC5DF37D180004E9CAF8EE50CE","attributeNames":[],"attributeName":"Warlock Talent Armor Kits Overcharge P0 Skill Power","value":1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_armor_kits_overcharge_P0_skill_power","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"0B88A6BC5DF37D180004E9CB893EE4AF","attributeNames":[],"attributeName":"Warlock Talent Armor Kits Overcharge P1 Duration","value":10,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_armor_kits_overcharge_P1_duration","placeholderIndex":1,"invertDiff":false,"likelyPercent":false},{"attributeUID":"0B88A6BC5DF37D180004E9CC37AE2FA6","attributeNames":[],"attributeName":"Warlock Talent Armor Kits Overcharge P2 Cooldown","value":30,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_armor_kits_overcharge_P2_cooldown","placeholderIndex":2,"invertDiff":true,"likelyPercent":false}],"percentIndices":[],"referencedIndices":[0,1,2],"placeholderUnits":{"1":"s","2":"s"},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":"warlock_talent_armor_kits_overcharge","file":"warlock_talent_armor_kits_overcharge_perfect.mtalent","category":"highend","slot":"back","weaponTypes":[],"classificationSource":"config:gear"},"category":"highend","slot":"back","weaponTypes":[],"unresolvedBase":null},{"normal":{"id":"warlock_talent_bonus_armor_grants_damage","uid":"3797E3755DB309A50009C8572385DC7D","name":"Intimidate","rawDescription":"While you have bonus armor, gain 1 stack each second up to a max of <color name=\\\"orange\\\">{2}</color>. 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Each stack increases <span class=\"talent-color talent-orange\">weapon damage</span> by <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">4%</span>&lt;/color&gt; to enemies within <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">10</span>m&lt;/color&gt;.<br><br>All stacks are lost when you have no bonus armor.","pve":[{"attributeUID":"3797E3755DB2FFAE001112809DBB3608","attributeNames":[],"attributeName":"Warlock Talent Bonus Armor Grants Damage P0 Damage Increase","value":0.04,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_bonus_armor_grants_damage_P0_damage_increase","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"3797E3755DB2FFAE00111281DE920085","attributeNames":[],"attributeName":"Warlock Talent Bonus Armor Grants Damage P1 Distance Threshold Hardcoded See Talentrule","value":10,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_bonus_armor_grants_damage_P1_distance_threshold - hardcoded see talentrule","placeholderIndex":1,"invertDiff":false,"likelyPercent":false},{"attributeUID":"6CE7E9FB6217BA110005812DB3181CAF","attributeNames":[],"attributeName":"Warlock Talent Bonus Armor Grants Damage P2 Max Stacks","value":9,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_bonus_armor_grants_damage_P2_max_stacks","placeholderIndex":2,"invertDiff":false,"likelyPercent":false}],"pvp":[{"attributeUID":"3797E3755DB2FFAE001112809DBB3608","attributeNames":[],"attributeName":"Warlock Talent Bonus Armor Grants Damage P0 Damage Increase","value":0.02,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_bonus_armor_grants_damage_P0_damage_increase","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"3797E3755DB2FFAE00111281DE920085","attributeNames":[],"attributeName":"Warlock Talent Bonus Armor Grants Damage P1 Distance Threshold Hardcoded See Talentrule","value":10,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_bonus_armor_grants_damage_P1_distance_threshold - hardcoded see talentrule","placeholderIndex":1,"invertDiff":false,"likelyPercent":false},{"attributeUID":"6CE7E9FB6217BA110005812DB3181CAF","attributeNames":[],"attributeName":"Warlock Talent Bonus Armor Grants Damage P2 Max Stacks","value":9,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_bonus_armor_grants_damage_P2_max_stacks","placeholderIndex":2,"invertDiff":false,"likelyPercent":false}],"percentIndices":[0],"referencedIndices":[0,1,2],"placeholderUnits":{"1":"m"},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"warlock_talent_bonus_armor_grants_damage.mtalent","category":"unclassified","slot":null,"weaponTypes":[],"classificationSource":null},"perfect":{"id":"warlock_talent_bonus_armor_grants_damage_perfect","uid":"346395BC5E21AE2E0003A48C71C18DED","name":"Perfect Intimidate","rawDescription":"While you have bonus armor, gain 1 stack each second up to a max of <color name=\\\"legendary_orange\\\">{2}</color>. 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a requirement towards unlocking a Gear Sets bonus. Can unlock bonuses from multiple sets simultaneously.","descriptionPve":"Slots in with any equipped Gear Set and or Brand Set item to fulfill a requirement towards unlocking a Gear Sets bonus. Can unlock bonuses from multiple sets simultaneously.","descriptionPvp":"Slots in with any equipped Gear Set and or Brand Set item to fulfill a requirement towards unlocking a Gear Sets bonus. Can unlock bonuses from multiple sets simultaneously.","descriptionAugment":"Slots in with any equipped Gear Set and or Brand Set item to fulfill a requirement towards unlocking a Gear Sets bonus. Can unlock bonuses from multiple sets simultaneously.","pve":[],"pvp":[],"percentIndices":[],"referencedIndices":[],"placeholderUnits":{},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"ninja_backpack_talent_exotic.mtalent","category":"exotic","slot":"back","weaponTypes":[],"classificationSource":"config:exotic"},{"id":"talent_back_hoarder_grenade_enhancements","uid":"C487423D649D33D2000384BCACF0FCA0","name":"Hoarder","rawDescription":"<color name=\\\"orange\\\">+{2} Grenade Capacity</color>\\n<color name=\\\"orange\\\">+{0}% Grenade Radius</color>\\n<color name=\\\"orange\\\">+{1}% Grenade Damage</color>\\n<color name=\\\"orange\\\">+{3}% Grenade Damage</color> for each <color name=\\\"orange\\\">extra</color> enemy caught in the blast","descriptionPve":"<span class=\"talent-color talent-orange\">+3 Grenade Capacity</span><br><span class=\"talent-color talent-orange\">+50% Grenade Radius</span><br><span class=\"talent-color talent-orange\">+35% Grenade Damage</span><br><span class=\"talent-color talent-orange\">+25% Grenade Damage</span> for each <span class=\"talent-color talent-orange\">extra</span> enemy caught in the blast","descriptionPvp":"<span class=\"talent-color talent-orange\">+3 Grenade Capacity</span><br><span class=\"talent-color talent-orange\">+50% Grenade Radius</span><br><span class=\"talent-color talent-orange\">+35% Grenade Damage</span><br><span class=\"talent-color talent-orange\">+25% Grenade Damage</span> for each <span class=\"talent-color talent-orange\">extra</span> enemy caught in the blast","descriptionAugment":"<span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">3</span> Grenade Capacity&lt;/color&gt;<br><span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">50%</span> Grenade Radius&lt;/color&gt;<br><span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">35%</span> Grenade Damage&lt;/color&gt;<br><span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">25%</span> Grenade Damage&lt;/color&gt; for each <span class=\"talent-color talent-orange\">extra</span> enemy caught in the blast","pve":[{"attributeUID":"0B88A6BC5DFCA334000355323C9D74BA","attributeNames":[],"attributeName":"GrenadeRadiusModBonus","value":0.5,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"GrenadeRadiusModBonus","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"4F5DDEA2528F87350000090D78B8A590","attributeNames":[],"attributeName":"GrenadeDamageModBonus","value":0.35,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"GrenadeDamageModBonus","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"4F5DDEA2526E7BE2000004430ED8C86E","attributeNames":[],"attributeName":"GrenadeStackFlatBonus","value":3,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"GrenadeStackFlatBonus","placeholderIndex":2,"invertDiff":false,"likelyPercent":false},{"attributeUID":"C487423D64E60D6200094345E639E82A","attributeNames":[],"attributeName":"Chest Hoarder 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class=\"talent-color talent-orange\">not Exotic or Named</span> and of the <span class=\"talent-color talent-orange\">same type</span>, the Secondary Weapon&#039;s <span class=\"talent-color talent-orange\">talent</span> will also be applied to the Primary Weapon.<br>Does not apply to Talents that include weapon swapping,","descriptionPvp":"If your Primary and Secondary weapons are <span class=\"talent-color talent-orange\">not Exotic or Named</span> and of the <span class=\"talent-color talent-orange\">same type</span>, the Secondary Weapon&#039;s <span class=\"talent-color talent-orange\">talent</span> will also be applied to the Primary Weapon.<br>Does not apply to Talents that include weapon swapping,","descriptionAugment":"If your Primary and Secondary weapons are <span class=\"talent-color talent-orange\">not Exotic or Named</span> and of the <span class=\"talent-color talent-orange\">same type</span>, the Secondary Weapon&#039;s <span class=\"talent-color 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swapping,","pve":[{"attributeUID":"C885F5B067FD0E4300050EF20D6002F6","attributeNames":[],"attributeName":"TalentAbridgedActiveFinal","value":1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentAbridgedActiveFinal","placeholderIndex":0,"invertDiff":false,"likelyPercent":false}],"pvp":[{"attributeUID":"C885F5B067FD0E4300050EF20D6002F6","attributeNames":[],"attributeName":"TalentAbridgedActiveFinal","value":0,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentAbridgedActiveFinal","placeholderIndex":0,"invertDiff":false,"likelyPercent":false}],"percentIndices":[],"referencedIndices":[],"placeholderUnits":{},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_exotic_abridged.mtalent","category":"exotic","slot":"mask","weaponTypes":[],"classificationSource":"id-pattern"},{"id":"talent_exotic_ardent","uid":"C487423D649D45380003D97B6C70D494","name":"Ardent","rawDescription":"Shooting heats the weapon up, filling the <color name=\\\\\"orange\\\\\">heat meter</color>.  The meter is equivalent to <color name=\\\\\"orange\\\\\">{1}%</color> of the weapon's <color name=\\\\\"orange\\\\\">Magazine Size</color>.\\n\\nWhen the meter is <color name=\\\\\"orange\\\\\">full</color>, rounds shot by the weapon <color name=\\\\\"orange\\\\\">ignite</color> enemies.\\n\\nWhen not shooting, the meter <color name=\\\\\"orange\\\\\">contantly depletes</color>. Reloading or swapping the weapon <color name=\\\\\"orange\\\\\">fully depletes</color> the meter.","descriptionPve":"Shooting heats the weapon up, filling the <span class=\"talent-color talent-orange\">heat meter</span>. The meter is equivalent to <span class=\"talent-color talent-orange\">50%</span> of the weapon&#039;s <span class=\"talent-color talent-orange\">Magazine Size</span>.<br><br>When the meter is <span class=\"talent-color talent-orange\">full</span>, rounds shot by the weapon <span class=\"talent-color talent-orange\">ignite</span> enemies.<br><br>When not shooting, the meter <span class=\"talent-color talent-orange\">contantly depletes</span>. Reloading or swapping the weapon <span class=\"talent-color talent-orange\">fully depletes</span> the meter.","descriptionPvp":"Shooting heats the weapon up, filling the <span class=\"talent-color talent-orange\">heat meter</span>. 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of the hit&#039;s <span class=\"talent-color talent-orange\">dealt damage</span>.","pve":[{"attributeUID":"19373B006A01A2020003CC9FD439ECA7","attributeNames":[],"attributeName":"Exotic Assault Rifle Caduceus Armor Repair Percentage","value":0.03,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_assault_rifle_caduceus_armor_repair_percentage","placeholderIndex":0,"invertDiff":false,"likelyPercent":true}],"pvp":[{"attributeUID":"19373B006A01A2020003CC9FD439ECA7","attributeNames":[],"attributeName":"Exotic Assault Rifle Caduceus Armor Repair Percentage","value":0.03,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_assault_rifle_caduceus_armor_repair_percentage","placeholderIndex":0,"invertDiff":false,"likelyPercent":true}],"percentIndices":[0],"referencedIndices":[0],"placeholderUnits":{},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_exotic_assault_rifle_caduceus.mtalent","category":"exotic","slot":"Assault Rifle","weaponTypes":[],"classificationSource":"id-pattern"},{"id":"talent_exotic_assault_rifle_magpulpdr","uid":"346395BC5F460D4F0003AC4AEF5AD9C2","name":"Capacitance","rawDescription":"Shooting enemies builds stacks to a cap of <color name=\\\"orange\\\">{0}</color>. Each stack grants <color name=\\\"orange\\\">{1}% Skill Damage.</color> After <color name=\\\"orange\\\">{2}</color> seconds, stacks decay <color name=\\\"orange\\\">{3} per second.</color>\\n\\nFor each <img src=\\\"hunter/baked/ui/loose_images/ui_player_utility.dds\\\"> skill tier gain <color name=\\\"orange\\\">{4}% weapon damage.</color>","descriptionPve":"Shooting enemies builds stacks to a cap of <span class=\"talent-color talent-orange\">40</span>. Each stack grants <span class=\"talent-color talent-orange\">1.5% Skill Damage.</span> After <span class=\"talent-color talent-orange\">5</span> seconds, stacks decay <span class=\"talent-color talent-orange\">1 per second.</span><br><br>For each skill tier gain <span class=\"talent-color talent-orange\">7.5% weapon damage.</span>","descriptionPvp":"Shooting enemies builds stacks to a cap of <span class=\"talent-color talent-orange\">40</span>. Each stack grants <span class=\"talent-color talent-orange\">0.3% Skill Damage.</span> After <span class=\"talent-color talent-orange\">6</span> seconds, stacks decay <span class=\"talent-color talent-orange\">2 per second.</span><br><br>For each skill tier gain <span class=\"talent-color talent-orange\">2% weapon damage.</span>","descriptionAugment":"Shooting enemies builds stacks to a cap of <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">40</span>&lt;/color&gt;. Each stack grants <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">1.5%</span> Skill Damage.&lt;/color&gt; After <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">5</span>&lt;/color&gt; seconds, stacks decay <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">1</span> per second.&lt;/color&gt;<br><br>For each skill tier gain <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">7.5%</span> weapon damage.&lt;/color&gt;","pve":[{"attributeUID":"346395BC5F46299100332EAEE625DD37","attributeNames":[],"attributeName":"Exotic Pdr StackMax","value":40,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_pdr_stackMax","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"346395BC5F46299100332EB069F09C82","attributeNames":[],"attributeName":"Exotic Pdr SkillDMGPerStack","value":0.015,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_pdr_skillDMGPerStack","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"346395BC5F462B370033326D0139327F","attributeNames":[],"attributeName":"Exotic Pdr DelayBeforeDecay","value":5,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_pdr_delayBeforeDecay","placeholderIndex":2,"invertDiff":false,"likelyPercent":false},{"attributeUID":"346395BC5F46299100332EAFFB9C6E99","attributeNames":[],"attributeName":"Exotic Pdr StackLossRate","value":1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_pdr_stackLossRate","placeholderIndex":3,"invertDiff":false,"likelyPercent":false},{"attributeUID":"346395BC5F46299100332EB1F6A027A2","attributeNames":[],"attributeName":"Exotic Pdr WpnDMGPerCore","value":0.075,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_pdr_wpnDMGPerCore","placeholderIndex":4,"invertDiff":false,"likelyPercent":true}],"pvp":[{"attributeUID":"346395BC5F46299100332EAEE625DD37","attributeNames":[],"attributeName":"Exotic Pdr StackMax","value":40,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_pdr_stackMax","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"346395BC5F46299100332EB069F09C82","attributeNames":[],"attributeName":"Exotic Pdr SkillDMGPerStack","value":0.003,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_pdr_skillDMGPerStack","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"346395BC5F462B370033326D0139327F","attributeNames":[],"attributeName":"Exotic Pdr DelayBeforeDecay","value":6,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_pdr_delayBeforeDecay","placeholderIndex":2,"invertDiff":false,"likelyPercent":false},{"attributeUID":"346395BC5F46299100332EAFFB9C6E99","attributeNames":[],"attributeName":"Exotic Pdr StackLossRate","value":2,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_pdr_stackLossRate","placeholderIndex":3,"invertDiff":false,"likelyPercent":false},{"attributeUID":"346395BC5F46299100332EB1F6A027A2","attributeNames":[],"attributeName":"Exotic Pdr WpnDMGPerCore","value":0.02,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_pdr_wpnDMGPerCore","placeholderIndex":4,"invertDiff":false,"likelyPercent":true}],"percentIndices":[1,4],"referencedIndices":[0,1,2,3,4],"placeholderUnits":{"2":"s"},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_exotic_assault_rifle_magpulpdr.mtalent","category":"exotic","slot":"Assault Rifle","weaponTypes":[],"classificationSource":"id-pattern"},{"id":"talent_exotic_assault_rifle_magpulpdr_shield_Shader","uid":"8A1D01B163FDE8B20003AB356FFA25E3","name":"Capacitance","rawDescription":"Shooting enemies builds stacks to a cap of <color name=\\\"orange\\\">{0}</color>. Each stack grants <color name=\\\"orange\\\">{1}% Skill Damage.</color> After <color name=\\\"orange\\\">{2}</color> seconds, stacks decay <color name=\\\"orange\\\">{3} per second.</color>\\n\\nFor each <img src=\\\"hunter/baked/ui/loose_images/ui_player_utility.dds\\\"> skill tier gain <color name=\\\"orange\\\">{4}% weapon damage.</color>","descriptionPve":"Shooting enemies builds stacks to a cap of <span class=\"talent-color talent-orange\">40</span>. Each stack grants <span class=\"talent-color talent-orange\">1.5% Skill Damage.</span> After <span class=\"talent-color talent-orange\">5</span> seconds, stacks decay <span class=\"talent-color talent-orange\">1 per second.</span><br><br>For each skill tier gain <span class=\"talent-color talent-orange\">7.5% weapon damage.</span>","descriptionPvp":"Shooting enemies builds stacks to a cap of <span class=\"talent-color talent-orange\">40</span>. Each stack grants <span class=\"talent-color talent-orange\">0.3% Skill Damage.</span> After <span class=\"talent-color talent-orange\">6</span> seconds, stacks decay <span class=\"talent-color talent-orange\">1 per second.</span><br><br>For each skill tier gain <span class=\"talent-color talent-orange\">3% weapon damage.</span>","descriptionAugment":"Shooting enemies builds stacks to a cap of <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">40</span>&lt;/color&gt;. Each stack grants <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">1.5%</span> Skill Damage.&lt;/color&gt; After <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">5</span>&lt;/color&gt; seconds, stacks decay <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">1</span> per second.&lt;/color&gt;<br><br>For each skill tier gain <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">7.5%</span> weapon damage.&lt;/color&gt;","pve":[{"attributeUID":"346395BC5F46299100332EAEE625DD37","attributeNames":[],"attributeName":"Exotic Pdr StackMax","value":40,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_pdr_stackMax","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"346395BC5F46299100332EB069F09C82","attributeNames":[],"attributeName":"Exotic Pdr SkillDMGPerStack","value":0.015,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_pdr_skillDMGPerStack","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"346395BC5F462B370033326D0139327F","attributeNames":[],"attributeName":"Exotic Pdr DelayBeforeDecay","value":5,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_pdr_delayBeforeDecay","placeholderIndex":2,"invertDiff":false,"likelyPercent":false},{"attributeUID":"346395BC5F46299100332EAFFB9C6E99","attributeNames":[],"attributeName":"Exotic Pdr StackLossRate","value":1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_pdr_stackLossRate","placeholderIndex":3,"invertDiff":false,"likelyPercent":false},{"attributeUID":"346395BC5F46299100332EB1F6A027A2","attributeNames":[],"attributeName":"Exotic Pdr WpnDMGPerCore","value":0.075,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_pdr_wpnDMGPerCore","placeholderIndex":4,"invertDiff":false,"likelyPercent":true}],"pvp":[{"attributeUID":"346395BC5F46299100332EAEE625DD37","attributeNames":[],"attributeName":"Exotic Pdr StackMax","value":40,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_pdr_stackMax","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"346395BC5F46299100332EB069F09C82","attributeNames":[],"attributeName":"Exotic Pdr SkillDMGPerStack","value":0.003,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_pdr_skillDMGPerStack","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"346395BC5F462B370033326D0139327F","attributeNames":[],"attributeName":"Exotic Pdr DelayBeforeDecay","value":6,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_pdr_delayBeforeDecay","placeholderIndex":2,"invertDiff":false,"likelyPercent":false},{"attributeUID":"346395BC5F46299100332EAFFB9C6E99","attributeNames":[],"attributeName":"Exotic Pdr StackLossRate","value":1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_pdr_stackLossRate","placeholderIndex":3,"invertDiff":false,"likelyPercent":false},{"attributeUID":"346395BC5F46299100332EB1F6A027A2","attributeNames":[],"attributeName":"Exotic Pdr WpnDMGPerCore","value":0.03,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_pdr_wpnDMGPerCore","placeholderIndex":4,"invertDiff":false,"likelyPercent":true}],"percentIndices":[1,4],"referencedIndices":[0,1,2,3,4],"placeholderUnits":{"2":"s"},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_exotic_assault_rifle_magpulpdr_shield_shader.mtalent","category":"exotic","slot":"Assault Rifle","weaponTypes":[],"classificationSource":"id-pattern"},{"id":"talent_exotic_assault_rifle_mk1_a","uid":"3797E3755C42421D000321CD898B1835","name":"Eagle's Strike","rawDescription":"<color name=\\\"orange\\\">Accuracy</color> increases as you continuously fire, up to <color name=\\\"orange\\\">+{0}%</color>.\\n\\nHeadshot kills grant <color name=\\\"orange\\\">+{1}% Reload Speed</color>, <color name=\\\"orange\\\">+{2}% Damage</color> and the <color name=\\\"orange\\\">Tenacity</color> buff for <color name=\\\"orange\\\">{3}s</color>.\\n\\nThe strength of <color name=\\\"orange\\\">Tenacity</color> is increased by <color name=\\\"orange\\\">{4}%</color> for body shots and <color name=\\\"orange\\\">{5}%</color> for headshots.","descriptionPve":"<span class=\"talent-color talent-orange\">Accuracy</span> increases as you continuously fire, up to <span class=\"talent-color talent-orange\">+30%</span>.<br><br>Headshot kills grant <span class=\"talent-color talent-orange\">+0% Reload Speed</span>, <span class=\"talent-color talent-orange\">+0% Damage</span> and the <span class=\"talent-color talent-orange\">Tenacity</span> buff for <span class=\"talent-color talent-orange\">15s</span>.<br><br>The strength of <span class=\"talent-color talent-orange\">Tenacity</span> is increased by <span class=\"talent-color talent-orange\">1%</span> for body shots and <span class=\"talent-color talent-orange\">5%</span> for headshots.","descriptionPvp":"<span class=\"talent-color talent-orange\">Accuracy</span> increases as you continuously fire, up to <span class=\"talent-color talent-orange\">+20%</span>.<br><br>Headshot kills grant <span class=\"talent-color talent-orange\">+0% Reload Speed</span>, <span class=\"talent-color talent-orange\">+0% Damage</span> and the <span class=\"talent-color talent-orange\">Tenacity</span> buff for <span class=\"talent-color talent-orange\">4s</span>.<br><br>The strength of <span class=\"talent-color talent-orange\">Tenacity</span> is increased by <span class=\"talent-color talent-orange\">1%</span> for body shots and <span class=\"talent-color talent-orange\">3%</span> for headshots.","descriptionAugment":"<span class=\"talent-color talent-orange\">Accuracy</span> increases as you continuously fire, up to <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">30%</span>&lt;/color&gt;.<br><br>Headshot kills grant <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">0%</span> Reload Speed&lt;/color&gt;, <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">0%</span> Damage&lt;/color&gt; and the <span class=\"talent-color talent-orange\">Tenacity</span> buff for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">15</span>s&lt;/color&gt;.<br><br>The strength of <span class=\"talent-color talent-orange\">Tenacity</span> is increased by <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">1%</span>&lt;/color&gt; for body shots and <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">5%</span>&lt;/color&gt; for 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Revives at Skill Tier 6 grant Overcharge for <span class=\"talent-color talent-orange\">15s</span>.","descriptionPvp":"<span class=\"talent-color talent-orange\">+75% Revive Speed</span><br><span class=\"talent-color talent-orange\">-30% Weakened Debuff timer</span><br>Provides <span class=\"talent-color talent-orange\">+0.3 Damage Resistance</span> to both agents while reviving or being revived, and for <span class=\"talent-color talent-orange\">3s</span> after a successful revive.<br>Successful revives provide <span class=\"talent-color talent-orange\">+1 Skill Tier</span> for <span class=\"talent-color talent-orange\">3s</span>. 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and Allies receive <color name=\\\"orange\\\">+{1}% Critical Hit Damage</color>, <color name=\\\"orange\\\">+{3}% Skill Efficiency</color> and <color name=\\\"orange\\\">+{5}% Armor Regen</color> when an Ally is within <color name=\\\"orange\\\">{0}m</color> of you.\\n\\nReceive <color name=\\\"orange\\\">+{2}% Critical Hit Damage</color>, <color name=\\\"orange\\\">+{4}% Skill Efficiency</color> and <color name=\\\"orange\\\">+{6}% Armor Regen</color> when one of your Skills is within <color name=\\\"orange\\\">{0}m</color> of you.\\n\\nOnly the highest group of buffs can be active at one time.","descriptionPve":"Both you and Allies receive <span class=\"talent-color talent-orange\">+30% Critical Hit Damage</span>, <span class=\"talent-color talent-orange\">+15% Skill Efficiency</span> and <span class=\"talent-color talent-orange\">+2% Armor Regen</span> when an Ally is within <span class=\"talent-color talent-orange\">10m</span> of you.<br><br>Receive <span class=\"talent-color 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Resistence&lt;/color&gt; from enemies within <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">20</span>m&lt;/color&gt;.","pve":[{"attributeUID":"C487423D668FEC5C000FFF37A73C8251","attributeNames":[],"attributeName":"Chest Challenger Damage Reduction","value":0.25,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_chest_challenger_damage_reduction","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"C487423D668FEC5C000FFF38CAE13E26","attributeNames":[],"attributeName":"Chest Challenger Distance Threshold","value":20,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_chest_challenger_distance_threshold","placeholderIndex":1,"invertDiff":false,"likelyPercent":false}],"pvp":[{"attributeUID":"C487423D668FEC5C000FFF37A73C8251","attributeNames":[],"attributeName":"Chest Challenger Damage 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class=\"talent-color talent-orange\">Armor break</span>, drop a <span class=\"talent-color talent-orange\">Smoke Bomb</span> at your feet, concealing you from enemies for <span class=\"talent-color talent-orange\">3s</span>.<br>Cooldown: <span class=\"talent-color talent-orange\">40s</span>","descriptionPvp":"On <span class=\"talent-color talent-orange\">Armor break</span>, drop a <span class=\"talent-color talent-orange\">Smoke Bomb</span> at your feet, concealing you from enemies for <span class=\"talent-color talent-orange\">3s</span>.<br>Cooldown: <span class=\"talent-color talent-orange\">40s</span>","descriptionAugment":"On <span class=\"talent-color talent-orange\">Armor break</span>, drop a <span class=\"talent-color talent-orange\">Smoke Bomb</span> at your feet, concealing you from enemies for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">3</span>s&lt;/color&gt;.<br>Cooldown: <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">40</span>s&lt;/color&gt;","pve":[{"attributeUID":"9E75F5EF676183860005C263DB03C5C6","attributeNames":[],"attributeName":"Exotic Exodus Gloves Cooldown","value":40,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_exodus_gloves_cooldown","placeholderIndex":0,"invertDiff":true,"likelyPercent":false},{"attributeUID":"9E75F5EF676183F40005C439BD932531","attributeNames":[],"attributeName":"Exotic Exodus Gloves No Aggro Duration","value":3,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_exodus_gloves_no_aggro_duration","placeholderIndex":1,"invertDiff":false,"likelyPercent":false},{"attributeUID":"9E75F5EF676184920005C43ABB6F7803","attributeNames":[],"attributeName":"Exotic Exodus Gloves Hide Nameplate 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This can occur at most once per <color name=\\\\\"orange\\\\\">{1}s</color>.","descriptionPve":"Detonating a Booster or Artificer Hive refreshes all allies&#039; skill cooldowns and grants them <span class=\"talent-color talent-orange\">overcharge</span> for <span class=\"talent-color talent-orange\">15s</span>. This can occur at most once per <span class=\"talent-color talent-orange\">120s</span>.","descriptionPvp":"Detonating a Booster or Artificer Hive refreshes all allies&#039; skill cooldowns and grants them <span class=\"talent-color talent-orange\">overcharge</span> for <span class=\"talent-color talent-orange\">15s</span>. This can occur at most once per <span class=\"talent-color talent-orange\">120s</span>.","descriptionAugment":"Detonating a Booster or Artificer Hive refreshes all allies&#039; skill cooldowns and grants them <span class=\"talent-color talent-orange\">overcharge</span> for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">15</span>s&lt;/color&gt;. This can occur at most once per <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">120</span>s&lt;/color&gt;.","pve":[{"attributeUID":"0B88A6BC5DDFDD0300055D61C6DB821A","attributeNames":[],"attributeName":"Talentrule Exotic Gloves Mk1 A P0 Overcharge Duration HARDCODED","value":15,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talentrule_exotic_gloves_mk1_a_P0_overcharge_duration HARDCODED","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"0B88A6BC5DDFDD0300055D62B6AF8A96","attributeNames":[],"attributeName":"Talentrule Exotic Gloves Mk1 A P1 Overcharge Cooldown HARDCODED","value":120,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talentrule_exotic_gloves_mk1_a_P1_overcharge_cooldown 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Bonus","value":0.1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talentrule_exotic_gloves_mk1_a_P2_hive_skill_haste_bonus","placeholderIndex":2,"invertDiff":false,"likelyPercent":false},{"attributeUID":"3797E3755EC58AF5000506DA6CD32B24","attributeNames":[],"attributeName":"Revamped Talent Exotic Gloves Mk1 Active","value":1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"revamped_talent_exotic_gloves_mk1_active","placeholderIndex":3,"invertDiff":false,"likelyPercent":false}],"percentIndices":[],"referencedIndices":[0,1],"placeholderUnits":{"0":"s","1":"s"},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_exotic_gloves_mk1_a.mtalent","category":"exotic","slot":"gloves","weaponTypes":[],"classificationSource":"id-pattern"},{"id":"talent_exotic_gloves_over_the_top","uid":"6CFEC5E662BB0F9B0003ADF34EA615DA","name":"Over the top","rawDescription":"Damaging an enemy with a grenade or striking an enemy with a melee attack activates <color name=\\\"orange\\\">Seeing Red</color>\\n\\n<color name=\\\"orange\\\">Seeing Red</color> grants <color name=\\\"orange\\\">+{0}%</color> weapon damage and <color name=\\\"orange\\\">+{1}%</color> to melee damage. \\n\\n<color name=\\\"orange\\\">Seeing Red</color> lasts <color name=\\\"orange\\\">{2}</color> seconds and has a <color name=\\\"orange\\\">{3}</color> second cooldown after completion.\\n\\nWhile in cooldown, damaging  an enemy with a melee attack or hitting an enemy with the effect of a grenade will complete the cooldown instantly.","descriptionPve":"Damaging an enemy with a grenade or striking an enemy with a melee attack activates <span class=\"talent-color talent-orange\">Seeing Red</span><br><br><span class=\"talent-color talent-orange\">Seeing Red</span> grants <span class=\"talent-color talent-orange\">+25%</span> weapon damage and <span class=\"talent-color talent-orange\">+100%</span> to melee damage. <br><br><span class=\"talent-color talent-orange\">Seeing Red</span> lasts <span class=\"talent-color talent-orange\">20</span> seconds and has a <span class=\"talent-color talent-orange\">60</span> second cooldown after completion.<br><br>While in cooldown, damaging an enemy with a melee attack or hitting an enemy with the effect of a grenade will complete the cooldown instantly.","descriptionPvp":"Damaging an enemy with a grenade or striking an enemy with a melee attack activates <span class=\"talent-color talent-orange\">Seeing Red</span><br><br><span class=\"talent-color talent-orange\">Seeing Red</span> grants <span class=\"talent-color talent-orange\">+20%</span> weapon damage and <span class=\"talent-color talent-orange\">+60%</span> to melee damage. <br><br><span class=\"talent-color talent-orange\">Seeing Red</span> lasts <span class=\"talent-color talent-orange\">10</span> seconds and has a <span class=\"talent-color talent-orange\">40</span> second cooldown after completion.<br><br>While in cooldown, damaging an enemy with a melee attack or hitting an enemy with the effect of a grenade will complete the cooldown instantly.","descriptionAugment":"Damaging an enemy with a grenade or striking an enemy with a melee attack activates <span class=\"talent-color talent-orange\">Seeing Red</span><br><br><span class=\"talent-color talent-orange\">Seeing Red</span> grants <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">25%</span>&lt;/color&gt; weapon damage and <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">100%</span>&lt;/color&gt; to melee damage. <br><br><span class=\"talent-color talent-orange\">Seeing Red</span> lasts <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">20</span>&lt;/color&gt; seconds and has a <span class=\"talent-color 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After <color name=\\\"orange\\\">{2}</color> seconds at the cap the stacks transfer to your other skill. The process then repeats ad-infinitum.","descriptionPve":"Generate a stack of <span class=\"talent-color talent-orange\">2.5%</span> skill damage on one of your skills every second, capping at <span class=\"talent-color talent-orange\">10</span> stacks. After <span class=\"talent-color talent-orange\">10</span> seconds at the cap the stacks transfer to your other skill. The process then repeats ad-infinitum.","descriptionPvp":"Generate a stack of <span class=\"talent-color talent-orange\">1%</span> skill damage on one of your skills every second, capping at <span class=\"talent-color talent-orange\">20</span> stacks. After <span class=\"talent-color talent-orange\">10</span> seconds at the cap the stacks transfer to your other skill. The process then repeats ad-infinitum.","descriptionAugment":"Generate a stack of <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">2.5%</span>&lt;/color&gt; skill damage on one of your skills every second, capping at <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">10</span>&lt;/color&gt; stacks. After <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">10</span>&lt;/color&gt; seconds at the cap the stacks transfer to your other skill. The process then repeats ad-infinitum.","pve":[{"attributeUID":"346395BC5F63586F000BCDB064A8A616","attributeNames":[],"attributeName":"Exotic Holster Ac DmgBonusPerStack","value":0.025,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_holster_ac_dmgBonusPerStack","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"346395BC5F63586F000BCDB1BFE87AC3","attributeNames":[],"attributeName":"Exotic Holster Ac MaxStacks","value":10,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_holster_ac_maxStacks","placeholderIndex":1,"invertDiff":false,"likelyPercent":false},{"attributeUID":"346395BC5F63586F000BCDB2D4909D52","attributeNames":[],"attributeName":"Exotic Holster Ac 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name=\\\"orange\\\">{4}s</color> or until the next weapon swap.\\nSwapping to your sidearm will not trigger the next group of bonuses.","descriptionPve":"<span class=\"talent-color talent-orange\">Swapping</span> weapons will give the following groups of bonuses one by one, in order:<br><br>1. <span class=\"talent-color talent-orange\">+20% Rate of Fire, +20% Weapon Damage</span><br>2. <span class=\"talent-color talent-orange\">+50% Magazine Size, +50% Reload Speed</span><br><br>The bonuses remain active for <span class=\"talent-color talent-orange\">12s</span> or until the next weapon swap.<br>Swapping to your sidearm will not trigger the next group of bonuses.","descriptionPvp":"<span class=\"talent-color talent-orange\">Swapping</span> weapons will give the following groups of bonuses one by one, in order:<br><br>1. <span class=\"talent-color talent-orange\">+10% Rate of Fire, +16% Weapon Damage</span><br>2. <span class=\"talent-color talent-orange\">+30% Magazine Size, +30% Reload Speed</span><br><br>The bonuses remain active for <span class=\"talent-color talent-orange\">5s</span> or until the next weapon swap.<br>Swapping to your sidearm will not trigger the next group of bonuses.","descriptionAugment":"<span class=\"talent-color talent-orange\">Swapping</span> weapons will give the following groups of bonuses one by one, in order:<br><br>1. <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">20%</span> Rate of Fire, +<span class=\"talent-color talent-orange\">20%</span> Weapon Damage&lt;/color&gt;<br>2. <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">50%</span> Magazine Size, +<span class=\"talent-color talent-orange\">50%</span> Reload Speed&lt;/color&gt;<br><br>The bonuses remain active for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">12</span>s&lt;/color&gt; or until the next weapon swap.<br>Swapping to your sidearm will not trigger the next group of bonuses.","pve":[{"attributeUID":"C487423D66841FB80005974EA06A9050","attributeNames":[],"attributeName":"Exotic Holster Counterpoise Fire Rate Bonus","value":0.2,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_holster_counterpoise_fire_rate_bonus","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"C487423D66841FB80005974FA3D04D0A","attributeNames":[],"attributeName":"Exotic Holster Counterpoise Weapon Damage Bonus","value":0.2,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_holster_counterpoise_weapon_damage_bonus","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"C487423D66841FB800059750F0E4426B","attributeNames":[],"attributeName":"Exotic Holster Counterpoise Magazine Size 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your pistol is holstered, gain a stacking buff every <span class=\"talent-color talent-orange\">0.3s</span>, up to <span class=\"talent-color talent-orange\">100</span>.<br><br>When you swap to it, your first shot consumes the buff and deals <span class=\"talent-color talent-orange\">+10% damage</span> per stack.","descriptionPvp":"While your pistol is holstered, gain a stacking buff every <span class=\"talent-color talent-orange\">1s</span>, up to <span class=\"talent-color talent-orange\">36</span>.<br><br>When you swap to it, your first shot consumes the buff and deals <span class=\"talent-color talent-orange\">+1% damage</span> per stack.","descriptionAugment":"While your pistol is holstered, gain a stacking buff every <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">0.3</span>s&lt;/color&gt;, up to <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">100</span>&lt;/color&gt;.<br><br>When you swap to it, your first shot consumes the buff and deals <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">10%</span> damage&lt;/color&gt; per stack.","pve":[{"attributeUID":"0B88A6BC5DE789E90003A5DE99671288","attributeNames":[],"attributeName":"Exotic Holster Mk1 P0 Charge Time","value":0.3,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_holster_mk1_P0_charge_time","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"0B88A6BC5DE789E90003A5DFC989DFB3","attributeNames":[],"attributeName":"Exotic Holster Mk1 P1 Max Stacks","value":100,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_holster_mk1_P1_max_stacks","placeholderIndex":1,"invertDiff":false,"likelyPercent":false},{"attributeUID":"0B88A6BC5DE789E90003A5E05B1C0739","attributeNames":[],"attributeName":"Exotic Holster Mk1 P2 Damage Per 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name=\\\\\"orange\\\\\">100% to melee damage</color>.\\n\\nUsing <color name=\\\\\"orange\\\\\">St. Elmo's Engine with the holster</color> will give 100% extra melee dmg and will make the <color name=\\\\\"orange\\\\\">next melee attack to apply Shock to the target</color>.\\n\\nUsing <color name=\\\\\"orange\\\\\">all three items</color> will offer all of the above mentioned bonuses and the Shock from the melee attack will have a 5m radius, starting from the first target.\\n\\n<color name=\\\\\"orange\\\\\">15 seconds cooldown</color>.","descriptionPve":"While &quot;Shocker Punch&quot; is equipped, the stun received by the agent from the <span class=\"talent-color talent-orange\">Shock status</span> effect will be reduced by <span class=\"talent-color talent-orange\">50%</span>.<br><br>Using a shield will give <span class=\"talent-color talent-orange\">100% to melee damage</span>.<br><br>Using <span class=\"talent-color talent-orange\">St. Elmo&#039;s Engine with the holster</span> will give 100% extra melee dmg and will make the <span class=\"talent-color talent-orange\">next melee attack to apply Shock to the target</span>.<br><br>Using <span class=\"talent-color talent-orange\">all three items</span> will offer all of the above mentioned bonuses and the Shock from the melee attack will have a 5m radius, starting from the first target.<br><br><span class=\"talent-color talent-orange\">15 seconds cooldown</span>.","descriptionPvp":"While &quot;Shocker Punch&quot; is equipped, the stun received by the agent from the <span class=\"talent-color talent-orange\">Shock status</span> effect will be reduced by <span class=\"talent-color talent-orange\">50%</span>.<br><br>Using a shield will give <span class=\"talent-color talent-orange\">100% to melee damage</span>.<br><br>Using <span class=\"talent-color talent-orange\">St. Elmo&#039;s Engine with the holster</span> will give 100% extra melee dmg and will make the <span class=\"talent-color talent-orange\">next melee attack to apply Shock to the target</span>.<br><br>Using <span class=\"talent-color talent-orange\">all three items</span> will offer all of the above mentioned bonuses and the Shock from the melee attack will have a 5m radius, starting from the first target.<br><br><span class=\"talent-color talent-orange\">15 seconds cooldown</span>.","descriptionAugment":"While &quot;Shocker Punch&quot; is equipped, the stun received by the agent from the <span class=\"talent-color talent-orange\">Shock status</span> effect will be reduced by <span class=\"talent-color talent-orange\">50%</span>.<br><br>Using a shield will give <span class=\"talent-color talent-orange\">100% to melee damage</span>.<br><br>Using <span class=\"talent-color talent-orange\">St. Elmo&#039;s Engine with the holster</span> will give 100% extra melee dmg and will make the <span class=\"talent-color talent-orange\">next melee attack to apply Shock to the target</span>.<br><br>Using <span class=\"talent-color 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explosions.<br><br>Staying in cover without firing for <span class=\"talent-color talent-orange\">10-?s</span> provides damage <span class=\"talent-color talent-orange\">immunity</span> while aiming for <span class=\"talent-color talent-orange\">0.03-10s</span>.","descriptionPvp":"Cannot be staggered by explosions.<br><br>Staying in cover without firing for <span class=\"talent-color talent-orange\">10-?s</span> provides damage <span class=\"talent-color talent-orange\">immunity</span> while aiming for <span class=\"talent-color talent-orange\">0.03-10s</span>.","descriptionAugment":"Cannot be staggered by explosions.<br><br>Staying in cover without firing for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">10</span>-<span class=\"talent-color talent-orange\">?</span>s&lt;/color&gt; provides damage <span class=\"talent-color talent-orange\">immunity</span> while aiming for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">0.03</span>-<span class=\"talent-color talent-orange\">10</span>s&lt;/color&gt;.","pve":[{"attributeUID":"3797E3755E7A59F5003DE8456B3B5D3B","attributeNames":[],"attributeName":"Exotic Kneepads Buff Per Second","value":0.03,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_kneepads_buff_per_second","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"3797E3755E7A59F5003DE846D842302E","attributeNames":[],"attributeName":"Exotic Kneepads Max Stacks","value":10,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_kneepads_max_stacks","placeholderIndex":1,"invertDiff":false,"likelyPercent":false},{"attributeUID":"3797E3755EC5793B0005FDA72D74912B","attributeNames":[],"attributeName":"Exotic Kneepads Mk1 Buff 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This stacks up to <color name=\\\"orange\\\">{2}</color> times. \\n\\nWhenever an enemy dies with this debuff, <color name=\\\"orange\\\">{5}% of the stacks</color> are transferred to a nearby enemy within <color name=\\\"orange\\\">{3}m</color>.","descriptionPve":"Hits apply a debuff dealing <span class=\"talent-color talent-orange\">100% weapon damage</span> over <span class=\"talent-color talent-orange\">10s</span>. This stacks up to <span class=\"talent-color talent-orange\">50</span> times. <br><br>Whenever an enemy dies with this debuff, <span class=\"talent-color talent-orange\">100% of the stacks</span> are transferred to a nearby enemy within <span class=\"talent-color talent-orange\">25m</span>.","descriptionPvp":"Hits apply a debuff dealing <span class=\"talent-color talent-orange\">60% weapon damage</span> over <span class=\"talent-color talent-orange\">10s</span>. This stacks up to <span class=\"talent-color talent-orange\">50</span> times. <br><br>Whenever an enemy dies with this debuff, <span class=\"talent-color talent-orange\">30% of the stacks</span> are transferred to a nearby enemy within <span class=\"talent-color talent-orange\">8m</span>.","descriptionAugment":"Hits apply a debuff dealing <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">100%</span> weapon damage&lt;/color&gt; over <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">10</span>s&lt;/color&gt;. This stacks up to <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">50</span>&lt;/color&gt; times. <br><br>Whenever an enemy dies with this debuff, <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">100%</span> of the stacks&lt;/color&gt; are transferred to a nearby enemy within <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">25</span>m&lt;/color&gt;.","pve":[{"attributeUID":"30EB6A0F5C86BB8000024BF974CBDFC2","attributeNames":[],"attributeName":"TalentPlagueOfTheOutcastsCloudDamageModFinal","value":1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentPlagueOfTheOutcastsCloudDamageModFinal","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"F09921C85DF3841200087FDD7FD4C9C4","attributeNames":[],"attributeName":"TalentPlagueOfTheOutcastsDebuffDurationFinal","value":10,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentPlagueOfTheOutcastsDebuffDurationFinal","placeholderIndex":1,"invertDiff":false,"likelyPercent":false},{"attributeUID":"30EB6A0F5C55BE8D000335EA6025C7D3","attributeNames":[],"attributeName":"TalentPlagueOfTheOutcastsMaxStackCountFinal","value":50,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentPlagueOfTheOutcastsMaxStackCountFinal","placeholderIndex":2,"invertDiff":false,"likelyPercent":false},{"attributeUID":"0B88A6BC5E1C773C00086CAD40E430EC","attributeNames":[],"attributeName":"TalentPlagueOfTheOutcastsMaxTransferDistanceFinal","value":25,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentPlagueOfTheOutcastsMaxTransferDistanceFinal","placeholderIndex":3,"invertDiff":false,"likelyPercent":false},{"attributeUID":"3797E3755C4F3BF40023A5D00D03292F","attributeNames":[],"attributeName":"TalentPlagueOfTheOutcastsActiveFinal","value":1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentPlagueOfTheOutcastsActiveFinal","placeholderIndex":4,"invertDiff":false,"likelyPercent":false},{"attributeUID":"F9601CF06532878300097D247BFD66F5","attributeNames":[],"attributeName":"TalentPlagueOfTheOutcastsStackPercentTransferFinal","value":1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentPlagueOfTheOutcastsStackPercentTransferFinal","placeholderIndex":5,"invertDiff":false,"likelyPercent":true}],"pvp":[{"attributeUID":"30EB6A0F5C86BB8000024BF974CBDFC2","attributeNames":[],"attributeName":"TalentPlagueOfTheOutcastsCloudDamageModFinal","value":0.6,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentPlagueOfTheOutcastsCloudDamageModFinal","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"F09921C85DF3841200087FDD7FD4C9C4","attributeNames":[],"attributeName":"TalentPlagueOfTheOutcastsDebuffDurationFinal","value":10,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentPlagueOfTheOutcastsDebuffDurationFinal","placeholderIndex":1,"invertDiff":false,"likelyPercent":false},{"attributeUID":"30EB6A0F5C55BE8D000335EA6025C7D3","attributeNames":[],"attributeName":"TalentPlagueOfTheOutcastsMaxStackCountFinal","value":50,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentPlagueOfTheOutcastsMaxStackCountFinal","placeholderIndex":2,"invertDiff":false,"likelyPercent":false},{"attributeUID":"0B88A6BC5E1C773C00086CAD40E430EC","attributeNames":[],"attributeName":"TalentPlagueOfTheOutcastsMaxTransferDistanceFinal","value":8,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentPlagueOfTheOutcastsMaxTransferDistanceFinal","placeholderIndex":3,"invertDiff":false,"likelyPercent":false},{"attributeUID":"3797E3755C4F3BF40023A5D00D03292F","attributeNames":[],"attributeName":"TalentPlagueOfTheOutcastsActiveFinal","value":1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentPlagueOfTheOutcastsActiveFinal","placeholderIndex":4,"invertDiff":false,"likelyPercent":false},{"attributeUID":"F9601CF06532878300097D247BFD66F5","attributeNames":[],"attributeName":"TalentPlagueOfTheOutcastsStackPercentTransferFinal","value":0.3,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentPlagueOfTheOutcastsStackPercentTransferFinal","placeholderIndex":5,"invertDiff":false,"likelyPercent":true}],"percentIndices":[0,5],"referencedIndices":[0,1,2,3,5],"placeholderUnits":{"1":"s","3":"m"},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_exotic_lmg_mk1_a.mtalent","category":"exotic","slot":"LMG","weaponTypes":[],"classificationSource":"id-pattern"},{"id":"talent_exotic_lmg_mk1_b","uid":"3797E3755C424259000321D95886C952","name":"Pestilence","rawDescription":"This debuff reduces healing received by <color name=\\\"orange\\\">{0}%</color> for <color name=\\\"orange\\\">{1}s</color>.  \\n\\nWhenever an enemy with <color name=\\\"orange\\\">Pestilence</color> would be downed, they are instead instantly killed.\\n\\nThe debuff is removed if the enemy is repaired to full armor.","descriptionPve":"This debuff reduces healing received by <span class=\"talent-color talent-orange\">50%</span> for <span class=\"talent-color talent-orange\">10s</span>. <br><br>Whenever an enemy with <span class=\"talent-color talent-orange\">Pestilence</span> would be downed, they are instead instantly killed.<br><br>The debuff is removed if the enemy is repaired to full armor.","descriptionPvp":"This debuff reduces healing received by <span class=\"talent-color talent-orange\">50%</span> for <span class=\"talent-color talent-orange\">10s</span>. <br><br>Whenever an enemy with <span class=\"talent-color talent-orange\">Pestilence</span> would be downed, they are instead instantly killed.<br><br>The debuff is removed if the enemy is repaired to full armor.","descriptionAugment":"This debuff reduces healing received by <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">50%</span>&lt;/color&gt; for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">10</span>s&lt;/color&gt;. <br><br>Whenever an enemy with <span class=\"talent-color talent-orange\">Pestilence</span> would be downed, they are instead instantly killed.<br><br>The debuff is removed if the enemy is repaired to full armor.","pve":[{"attributeUID":"3797E3755C798C1E0004082CBC433F16","attributeNames":[],"attributeName":"TalentPestilenceHealingReductionFinal","value":0.5,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentPestilenceHealingReductionFinal","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"3797E3755C798C1E0004082DEF88BEF8","attributeNames":[],"attributeName":"TalentPestilenceDebuffDurationFinal","value":10,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentPestilenceDebuffDurationFinal","placeholderIndex":1,"invertDiff":false,"likelyPercent":false}],"pvp":[{"attributeUID":"3797E3755C798C1E0004082CBC433F16","attributeNames":[],"attributeName":"TalentPestilenceHealingReductionFinal","value":0.5,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentPestilenceHealingReductionFinal","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"3797E3755C798C1E0004082DEF88BEF8","attributeNames":[],"attributeName":"TalentPestilenceDebuffDurationFinal","value":10,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentPestilenceDebuffDurationFinal","placeholderIndex":1,"invertDiff":false,"likelyPercent":false}],"percentIndices":[0],"referencedIndices":[0,1],"placeholderUnits":{"1":"s"},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_exotic_lmg_mk1_b.mtalent","category":"exotic","slot":"LMG","weaponTypes":[],"classificationSource":"id-pattern"},{"id":"talent_exotic_lmg_mk1_holstered","uid":"3797E3755C4242D3000321F3B31E13F4","name":"Outcast 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class=\"talent-color talent-orange\">burning</span>.","descriptionAugment":"While holstered, gain <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">20%</span> bonus armor&lt;/color&gt; for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">5</span>s&lt;/color&gt; whenever you are affected by <span class=\"talent-color talent-orange\">blind</span>, <span class=\"talent-color talent-orange\">bleed</span>, or <span class=\"talent-color talent-orange\">burning</span>.","pve":[{"attributeUID":"3797E3755C4F8C8100305596FC507B3C","attributeNames":[],"attributeName":"Exotic Lmg Mk1 Holster P0 Percent Bonus Armor","value":0.2,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_lmg_mk1_holster_P0_percent_bonus_armor","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"3797E3755C4F8C810030559753CCC4C8","attributeNames":[],"attributeName":"Exotic Lmg Mk1 Holster P1 Duration","value":5,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_lmg_mk1_holster_P1_duration","placeholderIndex":1,"invertDiff":false,"likelyPercent":false}],"pvp":[{"attributeUID":"3797E3755C4F8C8100305596FC507B3C","attributeNames":[],"attributeName":"Exotic Lmg Mk1 Holster P0 Percent Bonus Armor","value":0.2,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_lmg_mk1_holster_P0_percent_bonus_armor","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"3797E3755C4F8C810030559753CCC4C8","attributeNames":[],"attributeName":"Exotic Lmg Mk1 Holster P1 Duration","value":5,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_lmg_mk1_holster_P1_duration","placeholderIndex":1,"invertDiff":false,"likelyPercent":false}],"percentIndices":[0],"referencedIndices":[0,1],"placeholderUnits":{"1":"s"},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_exotic_lmg_mk1_holstered.mtalent","category":"exotic","slot":"LMG","weaponTypes":[],"classificationSource":"id-pattern"},{"id":"talent_exotic_lmg_rpk74_pakhan","uid":"A2264A1667F4E3900003C125506699CD","name":"Pakhan","rawDescription":"Each kill with this weapon gains a stack of <color name=\\\"orange\\\">{0}% Magazine Size</color> increase to the <color name=\\\"orange\\\">next magazine</color>, up to <color name=\\\"orange\\\">{1} stacks</color>.","descriptionPve":"Each kill with this weapon gains a stack of <span class=\"talent-color talent-orange\">75% Magazine Size</span> increase to the <span class=\"talent-color talent-orange\">next magazine</span>, up to <span class=\"talent-color talent-orange\">4 stacks</span>.","descriptionPvp":"Each kill with this weapon gains a stack of <span class=\"talent-color talent-orange\">50% Magazine Size</span> increase to the <span class=\"talent-color talent-orange\">next magazine</span>, up to <span class=\"talent-color talent-orange\">4 stacks</span>.","descriptionAugment":"Each kill with this weapon gains a stack of <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">75%</span> Magazine Size&lt;/color&gt; increase to the <span class=\"talent-color talent-orange\">next magazine</span>, up to <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">4</span> stacks&lt;/color&gt;.","pve":[{"attributeUID":"A2264A1667F7C7470003C4C819B0602C","attributeNames":[],"attributeName":"Exotic Lmg Rpk74 Pakhan Base Clip Increase Percentage","value":0.75,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_lmg_rpk74_pakhan_base_clip_increase_percentage","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"A2264A1667F7C7B90003C7891EE558E3","attributeNames":[],"attributeName":"Exotic Lmg Rpk74 Pakhan Stacks Limit","value":4,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_lmg_rpk74_pakhan_stacks_limit","placeholderIndex":1,"invertDiff":false,"likelyPercent":false}],"pvp":[{"attributeUID":"A2264A1667F7C7470003C4C819B0602C","attributeNames":[],"attributeName":"Exotic Lmg Rpk74 Pakhan Base Clip Increase Percentage","value":0.5,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_lmg_rpk74_pakhan_base_clip_increase_percentage","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"A2264A1667F7C7B90003C7891EE558E3","attributeNames":[],"attributeName":"Exotic Lmg Rpk74 Pakhan Stacks Limit","value":4,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_lmg_rpk74_pakhan_stacks_limit","placeholderIndex":1,"invertDiff":false,"likelyPercent":false}],"percentIndices":[0],"referencedIndices":[0,1],"placeholderUnits":{},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_exotic_lmg_rpk74_pakhan.mtalent","category":"exotic","slot":"LMG","weaponTypes":[],"classificationSource":"id-pattern"},{"id":"talent_exotic_lmg_startling","uid":"19373B006A8D8A4C000713413BC7BD98","name":"Startling","rawDescription":"Whenever this weapon makes an enemy <color name=\\\"orange\\\">Suppressed</color>, the enemy is applied <color name=\\\"orange\\\">Disorient</color>, and you and allies receive <color name=\\\"orange\\\">+{1}% Damage to Targets Out of Cover</color> for <color name=\\\"orange\\\">{2}s</color>.","descriptionPve":"Whenever this weapon makes an enemy <span class=\"talent-color talent-orange\">Suppressed</span>, the enemy is applied <span class=\"talent-color talent-orange\">Disorient</span>, and you and allies receive <span class=\"talent-color talent-orange\">+30% Damage to Targets Out of Cover</span> for <span class=\"talent-color talent-orange\">15s</span>.","descriptionPvp":"Whenever this weapon makes an enemy <span class=\"talent-color talent-orange\">Suppressed</span>, the enemy is applied <span class=\"talent-color talent-orange\">Disorient</span>, and you and allies receive <span class=\"talent-color talent-orange\">+30% Damage to Targets Out of Cover</span> for <span class=\"talent-color talent-orange\">15s</span>.","descriptionAugment":"Whenever this weapon makes an enemy <span class=\"talent-color talent-orange\">Suppressed</span>, the enemy is applied <span class=\"talent-color talent-orange\">Disorient</span>, and you and allies receive <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">30%</span> Damage to Targets Out of Cover&lt;/color&gt; for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">15</span>s&lt;/color&gt;.","pve":[{"attributeUID":"19373B006A8D89EF00071167DABEE7EA","attributeNames":[],"attributeName":"Exotic Lmg Startling Disorient Duration","value":5,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_lmg_startling_disorient_duration","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"19373B006A8D89EF0007116858E9A1E1","attributeNames":[],"attributeName":"Exotic Lmg Startling Out Of Cover Damage Bonus","value":0.3,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_lmg_startling_out_of_cover_damage_bonus","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"19373B006A8D89EF00071169759AD057","attributeNames":[],"attributeName":"Exotic Lmg Startling Out Of Cover Damage Bonus Duration","value":15,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_lmg_startling_out_of_cover_damage_bonus_duration","placeholderIndex":2,"invertDiff":false,"likelyPercent":false}],"pvp":[{"attributeUID":"19373B006A8D89EF00071167DABEE7EA","attributeNames":[],"attributeName":"Exotic Lmg Startling Disorient Duration","value":5,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_lmg_startling_disorient_duration","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"19373B006A8D89EF0007116858E9A1E1","attributeNames":[],"attributeName":"Exotic Lmg Startling Out Of Cover Damage Bonus","value":0.3,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_lmg_startling_out_of_cover_damage_bonus","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"19373B006A8D89EF00071169759AD057","attributeNames":[],"attributeName":"Exotic Lmg Startling Out Of Cover Damage Bonus Duration","value":15,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_lmg_startling_out_of_cover_damage_bonus_duration","placeholderIndex":2,"invertDiff":false,"likelyPercent":false}],"percentIndices":[1],"referencedIndices":[1,2],"placeholderUnits":{"2":"s"},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_exotic_lmg_startling.mtalent","category":"exotic","slot":"LMG","weaponTypes":[],"classificationSource":"id-pattern"},{"id":"talent_exotic_marksman_mk1","uid":"32D246155BE9D11900033223F3D344FF","name":"Electromagnetic Accelerator","rawDescription":"Shots fired deal <color name=\\\"orange\\\">0-{0}% weapon damage</color> based on how long the trigger is held before releasing.","descriptionPve":"Shots fired deal <span class=\"talent-color talent-orange\">0-100% weapon damage</span> based on how long the trigger is held before releasing.","descriptionPvp":"Shots fired deal <span class=\"talent-color talent-orange\">0-60% weapon damage</span> based on how long the trigger is held before releasing.","descriptionAugment":"Shots fired deal <span class=\"talent-color talent-orange\">0-</span><span class=\"talent-color talent-orange\">100%</span> weapon damage&lt;/color&gt; based on how long the trigger is held before releasing.","pve":[{"attributeUID":"3797E3755C4F3BF40023A5B8F34E8F7C","attributeNames":[],"attributeName":"TalentCounterSniperMaxPercentDamageIncreaseAtFullCharge","value":1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentCounterSniperMaxPercentDamageIncreaseAtFullCharge","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"3797E3755C4F3BF40023A5B9678B3D0E","attributeNames":[],"attributeName":"TalentCounterSniperBaseTimeToReachFullCharge","value":2,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentCounterSniperBaseTimeToReachFullCharge","placeholderIndex":1,"invertDiff":false,"likelyPercent":false},{"attributeUID":"30EB6A0F5C76A0E70003647C6A1260D2","attributeNames":[],"attributeName":"TalentCounterSniperMinChargeDurationFinal","value":2,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentCounterSniperMinChargeDurationFinal","placeholderIndex":2,"invertDiff":false,"likelyPercent":false},{"attributeUID":"3797E3755C4F3BF40023A5BB0684A3FA","attributeNames":[],"attributeName":"TalentCounterSniperChargeTimeReductionModifierOnNonKill","value":0,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentCounterSniperChargeTimeReductionModifierOnNonKill","placeholderIndex":3,"invertDiff":false,"likelyPercent":false},{"attributeUID":"3797E3755C4F3BF40023A5B78F6F953E","attributeNames":[],"attributeName":"TalentCounterSniperActiveFinal","value":1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentCounterSniperActiveFinal","placeholderIndex":4,"invertDiff":false,"likelyPercent":false}],"pvp":[{"attributeUID":"3797E3755C4F3BF40023A5B8F34E8F7C","attributeNames":[],"attributeName":"TalentCounterSniperMaxPercentDamageIncreaseAtFullCharge","value":0.6,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentCounterSniperMaxPercentDamageIncreaseAtFullCharge","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"3797E3755C4F3BF40023A5B9678B3D0E","attributeNames":[],"attributeName":"TalentCounterSniperBaseTimeToReachFullCharge","value":3,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentCounterSniperBaseTimeToReachFullCharge","placeholderIndex":1,"invertDiff":false,"likelyPercent":false},{"attributeUID":"30EB6A0F5C76A0E70003647C6A1260D2","attributeNames":[],"attributeName":"TalentCounterSniperMinChargeDurationFinal","value":3,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentCounterSniperMinChargeDurationFinal","placeholderIndex":2,"invertDiff":false,"likelyPercent":false},{"attributeUID":"3797E3755C4F3BF40023A5BB0684A3FA","attributeNames":[],"attributeName":"TalentCounterSniperChargeTimeReductionModifierOnNonKill","value":0,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentCounterSniperChargeTimeReductionModifierOnNonKill","placeholderIndex":3,"invertDiff":false,"likelyPercent":false},{"attributeUID":"3797E3755C4F3BF40023A5B78F6F953E","attributeNames":[],"attributeName":"TalentCounterSniperActiveFinal","value":1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentCounterSniperActiveFinal","placeholderIndex":4,"invertDiff":false,"likelyPercent":false}],"percentIndices":[0],"referencedIndices":[0],"placeholderUnits":{},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_exotic_marksman_mk1.mtalent","category":"exotic","slot":null,"weaponTypes":[],"classificationSource":"id-pattern"},{"id":"talent_exotic_mask_invested","uid":"19373B006995D6580003DAF13F9F6702","name":"Slotted","rawDescription":"Receive bonuses for <color name=\\\"orange\\\">each non-Core Attribute</color> on this item, depending on their color:\\n<color name=\\\"red\\\">Red</color>: <color name=\\\"orange\\\">+{0}% Critical Hit Damage</color>\\n<color name=\\\"yellow\\\">Yellow</color>: <color name=\\\"orange\\\">+{2}% Skill Efficiency</color>\\n<color name=\\\"light_blue\\\">Blue</color>: <color name=\\\"orange\\\">+{1}% Armor Regen</color>\\n\\nThis item can feature any Core Attribute. This item features a third random Attribute instead of having a Gear Mod Slot.\\nThis item cannot feature the Headshot Damage, Health or Skill Repair Attributes.","descriptionPve":"Receive bonuses for <span class=\"talent-color talent-orange\">each non-Core Attribute</span> on this item, depending on their color:<br><span class=\"talent-color talent-red\">Red</span>: <span class=\"talent-color talent-orange\">+10% Critical Hit Damage</span><br><span class=\"talent-color talent-yellow\">Yellow</span>: <span class=\"talent-color talent-orange\">+5% Skill Efficiency</span><br><span class=\"talent-color talent-light-blue\">Blue</span>: <span class=\"talent-color talent-orange\">+1% Armor Regen</span><br><br>This item can feature any Core Attribute. This item features a third random Attribute instead of having a Gear Mod Slot.<br>This item cannot feature the Headshot Damage, Health or Skill Repair Attributes.","descriptionPvp":"Receive bonuses for <span class=\"talent-color talent-orange\">each non-Core Attribute</span> on this item, depending on their color:<br><span class=\"talent-color talent-red\">Red</span>: <span class=\"talent-color talent-orange\">+8% Critical Hit Damage</span><br><span class=\"talent-color talent-yellow\">Yellow</span>: <span class=\"talent-color talent-orange\">+2.5% Skill Efficiency</span><br><span class=\"talent-color talent-light-blue\">Blue</span>: <span class=\"talent-color talent-orange\">+0.5% Armor Regen</span><br><br>This item can feature any Core Attribute. This item features a third random Attribute instead of having a Gear Mod Slot.<br>This item cannot feature the Headshot Damage, Health or Skill Repair Attributes.","descriptionAugment":"Receive bonuses for <span class=\"talent-color talent-orange\">each non-Core Attribute</span> on this item, depending on their color:<br><span class=\"talent-color talent-red\">Red</span>: <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">10%</span> Critical Hit Damage&lt;/color&gt;<br><span class=\"talent-color talent-yellow\">Yellow</span>: <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">5%</span> Skill Efficiency&lt;/color&gt;<br><span class=\"talent-color talent-light-blue\">Blue</span>: <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">1%</span> Armor Regen&lt;/color&gt;<br><br>This item can feature any Core Attribute. This item features a third random Attribute instead of having a Gear Mod Slot.<br>This item cannot feature the Headshot Damage, Health or Skill Repair Attributes.","pve":[{"attributeUID":"19373B006995D51D0003D9102FACC843","attributeNames":[],"attributeName":"Exotic Mask Invested Critdamage Per Offensive Attribute","value":0.1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_mask_invested_critdamage_per_offensive_attribute","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"19373B006995D51D0003D911A1BD27C3","attributeNames":[],"attributeName":"Exotic Mask Invested Armorregen Per Defensive Attribute","value":0.01,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_mask_invested_armorregen_per_defensive_attribute","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"19373B006995D51D0003D9125D011EED","attributeNames":[],"attributeName":"Exotic Mask Invested Skillefficiency Per Support Attribute","value":0.05,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_mask_invested_skillefficiency_per_support_attribute","placeholderIndex":2,"invertDiff":false,"likelyPercent":true}],"pvp":[{"attributeUID":"19373B006995D51D0003D9102FACC843","attributeNames":[],"attributeName":"Exotic Mask Invested Critdamage Per Offensive Attribute","value":0.08,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_mask_invested_critdamage_per_offensive_attribute","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"19373B006995D51D0003D911A1BD27C3","attributeNames":[],"attributeName":"Exotic Mask Invested Armorregen Per Defensive Attribute","value":0.005,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_mask_invested_armorregen_per_defensive_attribute","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"19373B006995D51D0003D9125D011EED","attributeNames":[],"attributeName":"Exotic Mask Invested Skillefficiency Per Support Attribute","value":0.025,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_mask_invested_skillefficiency_per_support_attribute","placeholderIndex":2,"invertDiff":false,"likelyPercent":true}],"percentIndices":[0,1,2],"referencedIndices":[0,1,2],"placeholderUnits":{},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_exotic_mask_invested.mtalent","category":"exotic","slot":"mask","weaponTypes":[],"classificationSource":"id-pattern"},{"id":"talent_exotic_mask_weakest_link","uid":"A2264A166852B2020003C1328E549C87","name":"Weakest Link","rawDescription":"Amplifies Weapon Damage by <color name=\\\"orange\\\">{0}%</color> to the <color name=\\\"orange\\\">lowest ranking</color> enemies within the Tier hierarchy.\\n\\n<color name=\\\"orange\\\">Tier 1</color>: Hunter, Rogue, Leader, Tank, Shield, Heavy Weapons, RPG, Medic, Controller, Warhound, Marauder\\n\\n<color name=\\\"orange\\\">Tier 2</color>: Support, Engineer, Bodyguard, Immobilizer, Bomber, Mini Tank, Drone Operator\\n\\n<color name=\\\"orange\\\">Tier 3</color>: Any other enemy or skill proxy","descriptionPve":"Amplifies Weapon Damage by <span class=\"talent-color talent-orange\">30%</span> to the <span class=\"talent-color talent-orange\">lowest ranking</span> enemies within the Tier hierarchy.<br><br><span class=\"talent-color talent-orange\">Tier 1</span>: Hunter, Rogue, Leader, Tank, Shield, Heavy Weapons, RPG, Medic, Controller, Warhound, Marauder<br><br><span class=\"talent-color talent-orange\">Tier 2</span>: Support, Engineer, Bodyguard, Immobilizer, Bomber, Mini Tank, Drone Operator<br><br><span class=\"talent-color talent-orange\">Tier 3</span>: Any other enemy or skill proxy","descriptionPvp":"Amplifies Weapon Damage by <span class=\"talent-color talent-orange\">18%</span> to the <span class=\"talent-color talent-orange\">lowest ranking</span> enemies within the Tier hierarchy.<br><br><span class=\"talent-color talent-orange\">Tier 1</span>: Hunter, Rogue, Leader, Tank, Shield, Heavy Weapons, RPG, Medic, Controller, Warhound, Marauder<br><br><span class=\"talent-color talent-orange\">Tier 2</span>: Support, Engineer, Bodyguard, Immobilizer, Bomber, Mini Tank, Drone Operator<br><br><span class=\"talent-color talent-orange\">Tier 3</span>: Any other enemy or skill proxy","descriptionAugment":"Amplifies Weapon Damage by <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">30%</span>&lt;/color&gt; to the <span class=\"talent-color talent-orange\">lowest ranking</span> enemies within the Tier hierarchy.<br><br><span class=\"talent-color talent-orange\">Tier 1</span>: Hunter, Rogue, Leader, Tank, Shield, Heavy Weapons, RPG, Medic, Controller, Warhound, Marauder<br><br><span class=\"talent-color talent-orange\">Tier 2</span>: Support, Engineer, Bodyguard, Immobilizer, Bomber, Mini Tank, Drone Operator<br><br><span class=\"talent-color talent-orange\">Tier 3</span>: Any other enemy or skill proxy","pve":[{"attributeUID":"A2264A166852B36E0003C1359C07FA48","attributeNames":[],"attributeName":"Exotic Mask Weakest Link Amplified Damage Bonus","value":0.3,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_mask_weakest_link_amplified_damage_bonus","placeholderIndex":0,"invertDiff":false,"likelyPercent":true}],"pvp":[{"attributeUID":"A2264A166852B36E0003C1359C07FA48","attributeNames":[],"attributeName":"Exotic Mask Weakest Link Amplified Damage Bonus","value":0.18,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_mask_weakest_link_amplified_damage_bonus","placeholderIndex":0,"invertDiff":false,"likelyPercent":true}],"percentIndices":[0],"referencedIndices":[0],"placeholderUnits":{},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_exotic_mask_weakest_link.mtalent","category":"exotic","slot":"gloves","weaponTypes":[],"classificationSource":"id-pattern"},{"id":"talent_exotic_mmr_high_priority_target","uid":"A2264A16685D5DD0000AF692ED0CDCB5","name":"High Priority Target","rawDescription":"Amplifies Weapon Damage by <color name=\\\"orange\\\">{0}%</color> to the <color name=\\\"orange\\\">highest ranking</color> enemies within the Tier hierarchy.\\n\\n<color name=\\\"orange\\\">Tier 1</color>: Hunter, Rogue, Leader, Tank, Shield, Heavy Weapons, RPG, Medic, Controller, Warhound, Marauder\\n\\n<color name=\\\"orange\\\">Tier 2</color>: Support, Engineer, Bodyguard, Immobilizer, Bomber, Mini Tank, Drone Operator\\n\\n<color name=\\\"orange\\\">Tier 3</color>: Any other enemy or skill proxy","descriptionPve":"Amplifies Weapon Damage by <span class=\"talent-color talent-orange\">125%</span> to the <span class=\"talent-color talent-orange\">highest ranking</span> enemies within the Tier hierarchy.<br><br><span class=\"talent-color talent-orange\">Tier 1</span>: Hunter, Rogue, Leader, Tank, Shield, Heavy Weapons, RPG, Medic, Controller, Warhound, Marauder<br><br><span class=\"talent-color talent-orange\">Tier 2</span>: Support, Engineer, Bodyguard, Immobilizer, Bomber, Mini Tank, Drone Operator<br><br><span class=\"talent-color talent-orange\">Tier 3</span>: Any other enemy or skill proxy","descriptionPvp":"Amplifies Weapon Damage by <span class=\"talent-color talent-orange\">62%</span> to the <span class=\"talent-color talent-orange\">highest ranking</span> enemies within the Tier hierarchy.<br><br><span class=\"talent-color talent-orange\">Tier 1</span>: Hunter, Rogue, Leader, Tank, Shield, Heavy Weapons, RPG, Medic, Controller, Warhound, Marauder<br><br><span class=\"talent-color talent-orange\">Tier 2</span>: Support, Engineer, Bodyguard, Immobilizer, Bomber, Mini Tank, Drone Operator<br><br><span class=\"talent-color talent-orange\">Tier 3</span>: Any other enemy or skill proxy","descriptionAugment":"Amplifies Weapon Damage by <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">125%</span>&lt;/color&gt; to the <span class=\"talent-color talent-orange\">highest ranking</span> enemies within the Tier hierarchy.<br><br><span class=\"talent-color talent-orange\">Tier 1</span>: Hunter, Rogue, Leader, Tank, Shield, Heavy Weapons, RPG, Medic, Controller, Warhound, Marauder<br><br><span class=\"talent-color talent-orange\">Tier 2</span>: Support, Engineer, Bodyguard, Immobilizer, Bomber, Mini Tank, Drone Operator<br><br><span class=\"talent-color talent-orange\">Tier 3</span>: Any other enemy or skill proxy","pve":[{"attributeUID":"A2264A16685D5C76000AF4B559E1022A","attributeNames":[],"attributeName":"Exotic Mmr High Priority Target Amplified Damage Bonus","value":1.25,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_mmr_high_priority_target_amplified_damage_bonus","placeholderIndex":0,"invertDiff":false,"likelyPercent":true}],"pvp":[{"attributeUID":"A2264A16685D5C76000AF4B559E1022A","attributeNames":[],"attributeName":"Exotic Mmr High Priority Target Amplified Damage Bonus","value":0.62,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_mmr_high_priority_target_amplified_damage_bonus","placeholderIndex":0,"invertDiff":false,"likelyPercent":true}],"percentIndices":[0],"referencedIndices":[0],"placeholderUnits":{},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_exotic_mmr_high_priority_target.mtalent","category":"exotic","slot":"Marksman Rifle","weaponTypes":[],"classificationSource":"id-pattern"},{"id":"talent_exotic_ostracize","uid":"A2264A1668EE337D0003BFCE09D46322","name":"Ostracize","rawDescription":"Shooting an enemy applies a mark. Only one mark can be active at a time. The mark disappears after <color name=\\\"orange\\\">{2}s</color>, or when the marked enemy dies.\\nReceive <color name=\\\"orange\\\">{1}% Amplified Damage</color> from the marked enemy.\\nDeal <color name=\\\"orange\\\">{0}% Amplified Damage</color> to unmarked enemies. \\nIf only one enemy remains in combat, the mark disappears and cannot be reapplied.","descriptionPve":"Shooting an enemy applies a mark. Only one mark can be active at a time. The mark disappears after <span class=\"talent-color talent-orange\">15s</span>, or when the marked enemy dies.<br>Receive <span class=\"talent-color talent-orange\">600% Amplified Damage</span> from the marked enemy.<br>Deal <span class=\"talent-color talent-orange\">20% Amplified Damage</span> to unmarked enemies. <br>If only one enemy remains in combat, the mark disappears and cannot be reapplied.","descriptionPvp":"Shooting an enemy applies a mark. Only one mark can be active at a time. The mark disappears after <span class=\"talent-color talent-orange\">4s</span>, or when the marked enemy dies.<br>Receive <span class=\"talent-color talent-orange\">220% Amplified Damage</span> from the marked enemy.<br>Deal <span class=\"talent-color talent-orange\">22% Amplified Damage</span> to unmarked enemies. <br>If only one enemy remains in combat, the mark disappears and cannot be reapplied.","descriptionAugment":"Shooting an enemy applies a mark. Only one mark can be active at a time. The mark disappears after <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">15</span>s&lt;/color&gt;, or when the marked enemy dies.<br>Receive <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">600%</span> Amplified Damage&lt;/color&gt; from the marked enemy.<br>Deal <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">20%</span> Amplified Damage&lt;/color&gt; to unmarked enemies. <br>If only one enemy remains in combat, the mark disappears and cannot be reapplied.","pve":[{"attributeUID":"A2264A1668EE30E40003BCF9814D262F","attributeNames":[],"attributeName":"Exotic Kneepads Ostracize Amplified Damage Dealt To Marked Bonus","value":0.2,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_kneepads_ostracize_amplified_damage_dealt_to_marked_bonus","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"A2264A1668EE30E40003BCFA235C3936","attributeNames":[],"attributeName":"Exotic Kneepads Ostracize Amplified Damage Taken From Marked Bonus","value":6,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_kneepads_ostracize_amplified_damage_taken_from_marked_bonus","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"A2264A1668EE30E40003BCFB05E34D9A","attributeNames":[],"attributeName":"Exotic Kneepads Ostracize Mark Duration","value":15,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_kneepads_ostracize_mark_duration","placeholderIndex":2,"invertDiff":false,"likelyPercent":false}],"pvp":[{"attributeUID":"A2264A1668EE30E40003BCF9814D262F","attributeNames":[],"attributeName":"Exotic Kneepads Ostracize Amplified Damage Dealt To Marked Bonus","value":0.22,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_kneepads_ostracize_amplified_damage_dealt_to_marked_bonus","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"A2264A1668EE30E40003BCFA235C3936","attributeNames":[],"attributeName":"Exotic Kneepads Ostracize Amplified Damage Taken From Marked Bonus","value":2.2,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_kneepads_ostracize_amplified_damage_taken_from_marked_bonus","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"A2264A1668EE30E40003BCFB05E34D9A","attributeNames":[],"attributeName":"Exotic Kneepads Ostracize Mark Duration","value":4,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_kneepads_ostracize_mark_duration","placeholderIndex":2,"invertDiff":false,"likelyPercent":false}],"percentIndices":[0,1],"referencedIndices":[0,1,2],"placeholderUnits":{"2":"s"},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_exotic_ostracize.mtalent","category":"exotic","slot":"kneepads","weaponTypes":[],"classificationSource":"id-pattern"},{"id":"talent_exotic_pistol_faster_than_reloading","uid":"A2264A16698B3CCE0036027ABCADB172","name":"Faster Than Reloading","rawDescription":"Having this weapon holstered for <color name=\\\"orange\\\">{0}s</color> reloads and primes it.\\n\\nWhile primed, swapping to this weapon <color name=\\\"orange\\\">reloads</color> your Primary and Secondary weapons and grants <color name=\\\"orange\\\">+{1}% Rate of Fire</color> and <color name=\\\"orange\\\">+{2}% Weapon Damage</color> until its magazine is emptied.\\n\\nReloading or swapping from this weapon before its magazine is emptied will remove its stat bonuses.","descriptionPve":"Having this weapon holstered for <span class=\"talent-color talent-orange\">5s</span> reloads and primes it.<br><br>While primed, swapping to this weapon <span class=\"talent-color talent-orange\">reloads</span> your Primary and Secondary weapons and grants <span class=\"talent-color talent-orange\">+20% Rate of Fire</span> and <span class=\"talent-color talent-orange\">+50% Weapon Damage</span> until its magazine is emptied.<br><br>Reloading or swapping from this weapon before its magazine is emptied will remove its stat bonuses.","descriptionPvp":"Having this weapon holstered for <span class=\"talent-color talent-orange\">8s</span> reloads and primes it.<br><br>While primed, swapping to this weapon <span class=\"talent-color talent-orange\">reloads</span> your Primary and Secondary weapons and grants <span class=\"talent-color talent-orange\">+20% Rate of Fire</span> and <span class=\"talent-color talent-orange\">+20% Weapon Damage</span> until its magazine is emptied.<br><br>Reloading or swapping from this weapon before its magazine is emptied will remove its stat bonuses.","descriptionAugment":"Having this weapon holstered for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">5</span>s&lt;/color&gt; reloads and primes it.<br><br>While primed, swapping to this weapon <span class=\"talent-color talent-orange\">reloads</span> your Primary and Secondary weapons and grants <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">20%</span> Rate of Fire&lt;/color&gt; and <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">50%</span> Weapon Damage&lt;/color&gt; until its magazine is emptied.<br><br>Reloading or swapping from this weapon before its magazine is emptied will remove its stat bonuses.","pve":[{"attributeUID":"A2264A16699D79590003C88EA3AFAC85","attributeNames":[],"attributeName":"Exotic Pistol Faster Than Reloading Holster Duration","value":5,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_pistol_faster_than_reloading_holster_duration","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"A2264A16699D79590003C89080FA2014","attributeNames":[],"attributeName":"Exotic Pistol Faster Than Reloading Rate Of Fire Bonus","value":0.2,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_pistol_faster_than_reloading_rate_of_fire_bonus","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"A2264A16699D79590003C88F00B862CB","attributeNames":[],"attributeName":"Exotic Pistol Faster Than Reloading Weapon Damage Bonus","value":0.5,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_pistol_faster_than_reloading_weapon_damage_bonus","placeholderIndex":2,"invertDiff":false,"likelyPercent":true}],"pvp":[{"attributeUID":"A2264A16699D79590003C88EA3AFAC85","attributeNames":[],"attributeName":"Exotic Pistol Faster Than Reloading Holster Duration","value":8,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_pistol_faster_than_reloading_holster_duration","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"A2264A16699D79590003C89080FA2014","attributeNames":[],"attributeName":"Exotic Pistol Faster Than Reloading Rate Of Fire Bonus","value":0.2,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_pistol_faster_than_reloading_rate_of_fire_bonus","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"A2264A16699D79590003C88F00B862CB","attributeNames":[],"attributeName":"Exotic Pistol Faster Than Reloading Weapon Damage Bonus","value":0.2,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_pistol_faster_than_reloading_weapon_damage_bonus","placeholderIndex":2,"invertDiff":false,"likelyPercent":true}],"percentIndices":[1,2],"referencedIndices":[0,1,2],"placeholderUnits":{"0":"s"},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_exotic_pistol_faster_than_reloading.mtalent","category":"exotic","slot":"Pistol","weaponTypes":[],"classificationSource":"id-pattern"},{"id":"talent_exotic_pistol_mk1_a","uid":"32D246155C421AAF00051B2F8109EF43","name":"Liberty or Death","rawDescription":"After <color name=\\\"orange\\\">{0} hits</color>, your shield is fully repaired.","descriptionPve":"After <span class=\"talent-color talent-orange\">30 hits</span>, your shield is fully repaired.","descriptionPvp":"After <span class=\"talent-color talent-orange\">30 hits</span>, your shield is fully repaired.","descriptionAugment":"After <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">30</span> hits&lt;/color&gt;, your shield is fully repaired.","pve":[{"attributeUID":"0B88A6BC5DEFA3A300050427E363AD89","attributeNames":[],"attributeName":"Revamped Talent Exotic Pistol Mk1 P0 Stack Threshold","value":30,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"revamped_talent_exotic_pistol_mk1_P0_stack_threshold","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"0B88A6BC5E41A0A1005FA088E6BB3724","attributeNames":[],"attributeName":"Revamped Talent Exotic Pistol Mk1 Heal Gained Per Stack","value":0.03,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"revamped_talent_exotic_pistol_mk1_heal_gained_per_stack","placeholderIndex":1,"invertDiff":false,"likelyPercent":false},{"attributeUID":"3797E3755EC5A3EB0019D37723E3C482","attributeNames":[],"attributeName":"Revamped Talent Exotic Pistol Mk1 P2 Damage Gained Per Stack","value":0.02,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"revamped_talent_exotic_pistol_mk1_P2_damage_gained_per_stack","placeholderIndex":2,"invertDiff":false,"likelyPercent":false}],"pvp":[{"attributeUID":"0B88A6BC5DEFA3A300050427E363AD89","attributeNames":[],"attributeName":"Revamped Talent Exotic Pistol Mk1 P0 Stack Threshold","value":30,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"revamped_talent_exotic_pistol_mk1_P0_stack_threshold","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"0B88A6BC5E41A0A1005FA088E6BB3724","attributeNames":[],"attributeName":"Revamped Talent Exotic Pistol Mk1 Heal Gained Per Stack","value":0.03,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"revamped_talent_exotic_pistol_mk1_heal_gained_per_stack","placeholderIndex":1,"invertDiff":false,"likelyPercent":false},{"attributeUID":"3797E3755EC5A3EB0019D37723E3C482","attributeNames":[],"attributeName":"Revamped Talent Exotic Pistol Mk1 P2 Damage Gained Per Stack","value":0.02,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"revamped_talent_exotic_pistol_mk1_P2_damage_gained_per_stack","placeholderIndex":2,"invertDiff":false,"likelyPercent":false}],"percentIndices":[],"referencedIndices":[0],"placeholderUnits":{},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_exotic_pistol_mk1_a.mtalent","category":"exotic","slot":"Pistol","weaponTypes":[],"classificationSource":"id-pattern"},{"id":"talent_exotic_pistol_mk1_b","uid":"32D246155C421AD700051B324E9B158E","name":"Blind Justice","rawDescription":"Damage done against enemy skill proxies is increased by {0}%. 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stats.","pve":[{"attributeUID":"B0050135690B2D3E003E59A60A265D45","attributeNames":[],"attributeName":"Exotic Shotgun Autentico Ui 01","value":35,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_shotgun_autentico_ui_01","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"B0050135690B2D3E003E59A7E9B1D078","attributeNames":[],"attributeName":"Exotic Shotgun Autentico Ui 02","value":100,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_shotgun_autentico_ui_02","placeholderIndex":1,"invertDiff":false,"likelyPercent":true}],"pvp":[{"attributeUID":"B0050135690B2D3E003E59A60A265D45","attributeNames":[],"attributeName":"Exotic Shotgun Autentico Ui 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You can only apply <color name=\\\"orange\\\">one mark at a time</color>. Shooting another enemy will <color name=\\\"orange\\\">transfer the mark</color>.\\n\\n<color name=\\\"orange\\\">More marks</color> can be applied on the same enemy by <color name=\\\"orange\\\">other agents</color> using this weapon. Maximum amount of marks that can be applied on an enemy is <color name=\\\"orange\\\">{0}</color>.\\n\\nThis weapon deals <color name=\\\"orange\\\">+{1}% Amplified Damage</color> to marked enemies. The bonus is increased by <color name=\\\"orange\\\">{2}%</color> for each <color name=\\\"orange\\\">extra mark</color> on the enemy other than your own.","descriptionPve":"<span class=\"talent-color talent-orange\">Shooting an enemy</span> with this weapon applies a <span class=\"talent-color talent-orange\">mark</span>. You can only apply <span class=\"talent-color talent-orange\">one mark at a time</span>. Shooting another enemy will <span class=\"talent-color talent-orange\">transfer the mark</span>.<br><br><span class=\"talent-color talent-orange\">More marks</span> can be applied on the same enemy by <span class=\"talent-color talent-orange\">other agents</span> using this weapon. Maximum amount of marks that can be applied on an enemy is <span class=\"talent-color talent-orange\">0.2</span>.<br><br>This weapon deals <span class=\"talent-color talent-orange\">+5% Amplified Damage</span> to marked enemies. The bonus is increased by <span class=\"talent-color talent-orange\">400%</span> for each <span class=\"talent-color talent-orange\">extra mark</span> on the enemy other than your own.","descriptionPvp":"<span class=\"talent-color talent-orange\">Shooting an enemy</span> with this weapon applies a <span class=\"talent-color talent-orange\">mark</span>. You can only apply <span class=\"talent-color talent-orange\">one mark at a time</span>. Shooting another enemy will <span class=\"talent-color talent-orange\">transfer the mark</span>.<br><br><span class=\"talent-color talent-orange\">More marks</span> can be applied on the same enemy by <span class=\"talent-color talent-orange\">other agents</span> using this weapon. Maximum amount of marks that can be applied on an enemy is <span class=\"talent-color talent-orange\">0.14</span>.<br><br>This weapon deals <span class=\"talent-color talent-orange\">+2% Amplified Damage</span> to marked enemies. The bonus is increased by <span class=\"talent-color talent-orange\">200%</span> for each <span class=\"talent-color talent-orange\">extra mark</span> on the enemy other than your own.","descriptionAugment":"<span class=\"talent-color talent-orange\">Shooting an enemy</span> with this weapon applies a <span class=\"talent-color talent-orange\">mark</span>. You can only apply <span class=\"talent-color talent-orange\">one mark at a time</span>. Shooting another enemy will <span class=\"talent-color talent-orange\">transfer the mark</span>.<br><br><span class=\"talent-color talent-orange\">More marks</span> can be applied on the same enemy by <span class=\"talent-color talent-orange\">other agents</span> using this weapon. Maximum amount of marks that can be applied on an enemy is <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">0.2</span>&lt;/color&gt;.<br><br>This weapon deals <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">5%</span> Amplified Damage&lt;/color&gt; to marked enemies. The bonus is increased by <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">400%</span>&lt;/color&gt; for each <span class=\"talent-color talent-orange\">extra mark</span> on the enemy other than your own.","pve":[{"attributeUID":"19373B006A0583510003CB01E088B07E","attributeNames":[],"attributeName":"Exotic Smg Gangland Damage Amplification","value":0.2,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_smg_gangland_damage_amplification","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"19373B006A0583510003CB0266D53F0F","attributeNames":[],"attributeName":"Exotic Smg Gangland Ally Mark Damage 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Smg Gangland Ally Mark Damage Amplification","value":0.02,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_smg_gangland_ally_mark_damage_amplification","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"19373B006A0583510003CAFF29C1CE7D","attributeNames":[],"attributeName":"Exotic Smg Gangland Max Stacks","value":2,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_smg_gangland_max_stacks","placeholderIndex":2,"invertDiff":false,"likelyPercent":true}],"percentIndices":[1,2],"referencedIndices":[0,1,2],"placeholderUnits":{},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_exotic_smg_gangland_hit.mtalent","category":"exotic","slot":"SMG","weaponTypes":[],"classificationSource":"id-pattern"},{"id":"talent_exotic_smg_mk1","uid":"32D246155BE9D85E00033230A89C866E","name":"Chatterbox","rawDescription":"When you reload, <color name=\\\"orange\\\">rate of fire</color> is increased by <color name=\\\"orange\\\">{0}%</color> for each enemy within <color name=\\\"orange\\\">{1}m</color> for the whole magazine.\\n\\nMax Stacks: <color name=\\\"orange\\\">{2}</color>","descriptionPve":"When you reload, <span class=\"talent-color talent-orange\">rate of fire</span> is increased by <span class=\"talent-color talent-orange\">25%</span> for each enemy within <span class=\"talent-color talent-orange\">15m</span> for the whole magazine.<br><br>Max Stacks: <span class=\"talent-color talent-orange\">5</span>","descriptionPvp":"When you reload, <span class=\"talent-color talent-orange\">rate of fire</span> is increased by <span class=\"talent-color talent-orange\">20%</span> for each enemy within <span class=\"talent-color talent-orange\">10m</span> for the whole magazine.<br><br>Max Stacks: <span class=\"talent-color talent-orange\">4</span>","descriptionAugment":"When you reload, <span class=\"talent-color talent-orange\">rate of fire</span> is increased by <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">25%</span>&lt;/color&gt; for each enemy within <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">15</span>m&lt;/color&gt; for the whole magazine.<br><br>Max Stacks: <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">5</span>&lt;/color&gt;","pve":[{"attributeUID":"0B88A6BC5DF23CC60006F0AE1561D69C","attributeNames":[],"attributeName":"Revamped Talent Exotic Smg Mk1 P0 RPM Per Stack","value":0.25,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"revamped_talent_exotic_smg_mk1_P0_RPM_per_stack","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"0B88A6BC5DF23FD00007007912AAAA82","attributeNames":[],"attributeName":"Revamped Talent Exotic Smg Mk1 P1 Radius","value":15,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"revamped_talent_exotic_smg_mk1_P1_radius","placeholderIndex":1,"invertDiff":false,"likelyPercent":false},{"attributeUID":"0B88A6BC5DF23CC60006F0AF46CF0BC3","attributeNames":[],"attributeName":"Revamped Talent Exotic Smg Mk1 P2 Max Stacks","value":5,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"revamped_talent_exotic_smg_mk1_P2_max_stacks","placeholderIndex":2,"invertDiff":false,"likelyPercent":false},{"attributeUID":"30EB6A0F5C38F3BC000334530EAE2539","attributeNames":[],"attributeName":"TalentChatterboxRefillPercentOnKillFinal","value":0.5,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentChatterboxRefillPercentOnKillFinal","placeholderIndex":3,"invertDiff":false,"likelyPercent":true},{"attributeUID":"0B88A6BC5DF23CF80006F1AC929A1839","attributeNames":[],"attributeName":"Revamped Talent Exotic Smg Mk1 UI Max Enemies To Show","value":15,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"revamped_talent_exotic_smg_mk1_UI_max_enemies_to_show","placeholderIndex":4,"invertDiff":false,"likelyPercent":false},{"attributeUID":"30EB6A0F5C38F3BC0003344E1865EB7F","attributeNames":[],"attributeName":"TalentChatterboxActiveFinal","value":1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentChatterboxActiveFinal","placeholderIndex":5,"invertDiff":false,"likelyPercent":false},{"attributeUID":"30EB6A0F5C38F3BC000334553D901DA0","attributeNames":[],"attributeName":"TalentChatterboxRangeFinal","value":100,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentChatterboxRangeFinal","placeholderIndex":6,"invertDiff":false,"likelyPercent":false}],"pvp":[{"attributeUID":"0B88A6BC5DF23CC60006F0AE1561D69C","attributeNames":[],"attributeName":"Revamped Talent Exotic Smg Mk1 P0 RPM Per Stack","value":0.2,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"revamped_talent_exotic_smg_mk1_P0_RPM_per_stack","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"0B88A6BC5DF23FD00007007912AAAA82","attributeNames":[],"attributeName":"Revamped Talent Exotic Smg Mk1 P1 Radius","value":10,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"revamped_talent_exotic_smg_mk1_P1_radius","placeholderIndex":1,"invertDiff":false,"likelyPercent":false},{"attributeUID":"0B88A6BC5DF23CC60006F0AF46CF0BC3","attributeNames":[],"attributeName":"Revamped Talent Exotic Smg Mk1 P2 Max Stacks","value":4,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"revamped_talent_exotic_smg_mk1_P2_max_stacks","placeholderIndex":2,"invertDiff":false,"likelyPercent":false},{"attributeUID":"30EB6A0F5C38F3BC000334530EAE2539","attributeNames":[],"attributeName":"TalentChatterboxRefillPercentOnKillFinal","value":0.5,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentChatterboxRefillPercentOnKillFinal","placeholderIndex":3,"invertDiff":false,"likelyPercent":true},{"attributeUID":"0B88A6BC5DF23CF80006F1AC929A1839","attributeNames":[],"attributeName":"Revamped Talent Exotic Smg Mk1 UI Max Enemies To Show","value":15,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"revamped_talent_exotic_smg_mk1_UI_max_enemies_to_show","placeholderIndex":4,"invertDiff":false,"likelyPercent":false},{"attributeUID":"30EB6A0F5C38F3BC0003344E1865EB7F","attributeNames":[],"attributeName":"TalentChatterboxActiveFinal","value":1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentChatterboxActiveFinal","placeholderIndex":5,"invertDiff":false,"likelyPercent":false},{"attributeUID":"30EB6A0F5C38F3BC000334553D901DA0","attributeNames":[],"attributeName":"TalentChatterboxRangeFinal","value":100,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentChatterboxRangeFinal","placeholderIndex":6,"invertDiff":false,"likelyPercent":false}],"percentIndices":[0],"referencedIndices":[0,1,2],"placeholderUnits":{"1":"m"},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_exotic_smg_mk1.mtalent","category":"exotic","slot":"SMG","weaponTypes":[],"classificationSource":"id-pattern"},{"id":"talent_exotic_smg_mk1_b","uid":"3797E3755C42423C000321D343999B74","name":"Box Magazine","rawDescription":"Kills with this weapon <color name=\\\"orange\\\">refill {0}%</color> of its <color name=\\\"orange\\\">magazine</color> and grants a <color name=\\\"orange\\\">buff</color> for <color name=\\\"orange\\\">{1}s</color>.  \\n\\nWhile the <color name=\\\"orange\\\">buff</color> is active, every shot landed increases <color name=\\\"orange\\\">magazine capacity</color> by <color name=\\\"orange\\\">{2}</color> to a max of <color name=\\\"orange\\\">{3}</color>.  Killing a target consumes the <color name=\\\"orange\\\">buff</color> to <color name=\\\"orange\\\">fully refill</color> the increased <color name=\\\"orange\\\">magazine</color>.","descriptionPve":"Kills with this weapon <span class=\"talent-color talent-orange\">refill 75%</span> of its <span class=\"talent-color talent-orange\">magazine</span> and grants a <span class=\"talent-color talent-orange\">buff</span> for <span class=\"talent-color talent-orange\">10s</span>. <br><br>While the <span class=\"talent-color talent-orange\">buff</span> is active, every shot landed increases <span class=\"talent-color talent-orange\">magazine capacity</span> by <span class=\"talent-color talent-orange\">3</span> to a max of <span class=\"talent-color talent-orange\">60</span>. Killing a target consumes the <span class=\"talent-color talent-orange\">buff</span> to <span class=\"talent-color talent-orange\">fully refill</span> the increased <span class=\"talent-color talent-orange\">magazine</span>.","descriptionPvp":"Kills with this weapon <span class=\"talent-color talent-orange\">refill 75%</span> of its <span class=\"talent-color talent-orange\">magazine</span> and grants a <span class=\"talent-color talent-orange\">buff</span> for <span class=\"talent-color talent-orange\">10s</span>. <br><br>While the <span class=\"talent-color talent-orange\">buff</span> is active, every shot landed increases <span class=\"talent-color talent-orange\">magazine capacity</span> by <span class=\"talent-color talent-orange\">3</span> to a max of <span class=\"talent-color talent-orange\">60</span>. Killing a target consumes the <span class=\"talent-color talent-orange\">buff</span> to <span class=\"talent-color talent-orange\">fully refill</span> the increased <span class=\"talent-color talent-orange\">magazine</span>.","descriptionAugment":"Kills with this weapon <span class=\"talent-color talent-orange\">refill </span><span class=\"talent-color talent-orange\">75%</span>&lt;/color&gt; of its <span class=\"talent-color talent-orange\">magazine</span> and grants a <span class=\"talent-color talent-orange\">buff</span> for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">10</span>s&lt;/color&gt;. <br><br>While the <span class=\"talent-color talent-orange\">buff</span> is active, every shot landed increases <span class=\"talent-color talent-orange\">magazine capacity</span> by <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">3</span>&lt;/color&gt; to a max of <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">60</span>&lt;/color&gt;. Killing a target consumes the <span class=\"talent-color talent-orange\">buff</span> to <span class=\"talent-color talent-orange\">fully refill</span> the increased <span class=\"talent-color talent-orange\">magazine</span>.","pve":[{"attributeUID":"30EB6A0F5C38F3BC000334530EAE2539","attributeNames":[],"attributeName":"TalentChatterboxRefillPercentOnKillFinal","value":0.75,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentChatterboxRefillPercentOnKillFinal","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"30EB6A0F5C38F3BC000334541C4BC1BD","attributeNames":[],"attributeName":"TalentChatterboxMagazineBuffDurationFinal","value":10,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentChatterboxMagazineBuffDurationFinal","placeholderIndex":1,"invertDiff":false,"likelyPercent":false},{"attributeUID":"30EB6A0F5C38F56D0003345ADFACABFF","attributeNames":[],"attributeName":"TalentChatterboxMagazineSizeIncreasePerHitFinal","value":3,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentChatterboxMagazineSizeIncreasePerHitFinal","placeholderIndex":2,"invertDiff":false,"likelyPercent":false},{"attributeUID":"30EB6A0F5C38F3BC00033452AB9E934F","attributeNames":[],"attributeName":"TalentChatterboxMaxMagazineSizeFinal","value":60,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentChatterboxMaxMagazineSizeFinal","placeholderIndex":3,"invertDiff":false,"likelyPercent":false},{"attributeUID":"30EB6A0F5C38F3BC0003344E1865EB7F","attributeNames":[],"attributeName":"TalentChatterboxActiveFinal","value":1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentChatterboxActiveFinal","placeholderIndex":4,"invertDiff":false,"likelyPercent":false}],"pvp":[{"attributeUID":"30EB6A0F5C38F3BC000334530EAE2539","attributeNames":[],"attributeName":"TalentChatterboxRefillPercentOnKillFinal","value":0.75,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentChatterboxRefillPercentOnKillFinal","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"30EB6A0F5C38F3BC000334541C4BC1BD","attributeNames":[],"attributeName":"TalentChatterboxMagazineBuffDurationFinal","value":10,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentChatterboxMagazineBuffDurationFinal","placeholderIndex":1,"invertDiff":false,"likelyPercent":false},{"attributeUID":"30EB6A0F5C38F56D0003345ADFACABFF","attributeNames":[],"attributeName":"TalentChatterboxMagazineSizeIncreasePerHitFinal","value":3,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentChatterboxMagazineSizeIncreasePerHitFinal","placeholderIndex":2,"invertDiff":false,"likelyPercent":false},{"attributeUID":"30EB6A0F5C38F3BC00033452AB9E934F","attributeNames":[],"attributeName":"TalentChatterboxMaxMagazineSizeFinal","value":60,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentChatterboxMaxMagazineSizeFinal","placeholderIndex":3,"invertDiff":false,"likelyPercent":false},{"attributeUID":"30EB6A0F5C38F3BC0003344E1865EB7F","attributeNames":[],"attributeName":"TalentChatterboxActiveFinal","value":1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"TalentChatterboxActiveFinal","placeholderIndex":4,"invertDiff":false,"likelyPercent":false}],"percentIndices":[0],"referencedIndices":[0,1,2,3],"placeholderUnits":{"1":"s"},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_exotic_smg_mk1_b.mtalent","category":"exotic","slot":"SMG","weaponTypes":[],"classificationSource":"id-pattern"},{"id":"talent_exotic_smg_mk1_holstered","uid":"3797E3755C4242C5000321EFF5075795","name":"Blabbermouth","rawDescription":"While holstered, reloading your weapon within <color name=\\\"orange\\\">{0}s</color> after a kill grants <color name=\\\"orange\\\">{1}% rate of fire</color> for <color name=\\\"orange\\\">{2}s</color>.","descriptionPve":"While holstered, reloading your weapon within <span class=\"talent-color talent-orange\">5s</span> after a kill grants <span class=\"talent-color talent-orange\">15% rate of fire</span> for <span class=\"talent-color talent-orange\">10s</span>.","descriptionPvp":"While holstered, reloading your weapon within <span class=\"talent-color talent-orange\">5s</span> after a kill grants <span class=\"talent-color talent-orange\">15% rate of fire</span> for <span class=\"talent-color talent-orange\">10s</span>.","descriptionAugment":"While holstered, reloading your weapon within <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">5</span>s&lt;/color&gt; after a kill grants <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">15%</span> rate of fire&lt;/color&gt; for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">10</span>s&lt;/color&gt;.","pve":[{"attributeUID":"3797E3755C4F8C81003055984805C0BA","attributeNames":[],"attributeName":"Exotic Smg Mk1 Holster P0 Reload Timer","value":5,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_smg_mk1_holster_P0_reload_timer","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"3797E3755C4F8C8100305599C8D44E2C","attributeNames":[],"attributeName":"Exotic Smg Mk1 Holster P1 Percent RPM Increase","value":0.15,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_smg_mk1_holster_P1_percent_RPM_increase","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"3797E3755C4F8C810030559AB7224591","attributeNames":[],"attributeName":"Exotic Smg Mk1 Holster P2 Buff Duration","value":10,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_smg_mk1_holster_P2_buff_duration","placeholderIndex":2,"invertDiff":false,"likelyPercent":false}],"pvp":[{"attributeUID":"3797E3755C4F8C81003055984805C0BA","attributeNames":[],"attributeName":"Exotic Smg Mk1 Holster P0 Reload Timer","value":5,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_smg_mk1_holster_P0_reload_timer","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"3797E3755C4F8C8100305599C8D44E2C","attributeNames":[],"attributeName":"Exotic Smg Mk1 Holster P1 Percent RPM Increase","value":0.15,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_smg_mk1_holster_P1_percent_RPM_increase","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"3797E3755C4F8C810030559AB7224591","attributeNames":[],"attributeName":"Exotic Smg Mk1 Holster P2 Buff Duration","value":10,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_smg_mk1_holster_P2_buff_duration","placeholderIndex":2,"invertDiff":false,"likelyPercent":false}],"percentIndices":[1],"referencedIndices":[0,1,2],"placeholderUnits":{"0":"s","2":"s"},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_exotic_smg_mk1_holstered.mtalent","category":"exotic","slot":"SMG","weaponTypes":[],"classificationSource":"id-pattern"},{"id":"talent_exotic_smg_MPX","uid":"346395BC5EEB2ECA0005DB204DD1596D","name":"Payment in Kind","rawDescription":"Dealing damage to enemies adds a stack of <color name=\\\"orange\\\">+{0}%</color> critical hit damage, up to to <color name=\\\"orange\\\">{2}</color> stacks, lasting <color name=\\\"orange\\\">{1}s</color>.\\n\\nOn reload apply a <color name=\\\"orange\\\">{3}s</color> bleed to yourself, which deals <color name=\\\"orange\\\">{4}%</color> armor damage per stack. ","descriptionPve":"Dealing damage to enemies adds a stack of <span class=\"talent-color talent-orange\">+2%</span> critical hit damage, up to to <span class=\"talent-color talent-orange\">100</span> stacks, lasting <span class=\"talent-color talent-orange\">10s</span>.<br><br>On reload apply a <span class=\"talent-color talent-orange\">10s</span> bleed to yourself, which deals <span class=\"talent-color talent-orange\">0.5%</span> armor damage per stack. ","descriptionPvp":"Dealing damage to enemies adds a stack of <span class=\"talent-color talent-orange\">+2%</span> critical hit damage, up to to <span class=\"talent-color talent-orange\">70</span> stacks, lasting <span class=\"talent-color talent-orange\">10s</span>.<br><br>On reload apply a <span class=\"talent-color talent-orange\">10s</span> bleed to yourself, which deals <span class=\"talent-color talent-orange\">0.4%</span> armor damage per stack. ","descriptionAugment":"Dealing damage to enemies adds a stack of <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">2%</span>&lt;/color&gt; critical hit damage, up to to <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">100</span>&lt;/color&gt; stacks, lasting <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">10</span>s&lt;/color&gt;.<br><br>On reload apply a <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">10</span>s&lt;/color&gt; bleed to yourself, which deals <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">0.5%</span>&lt;/color&gt; armor damage per stack. ","pve":[{"attributeUID":"346395BC5EF4B378000C26890B6A8F53","attributeNames":[],"attributeName":"Exotic Smg Mpx CritBonusPerBullet","value":0.02,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_smg_mpx_critBonusPerBullet","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"346395BC5EF4B359000C259ECC52951E","attributeNames":[],"attributeName":"Exotic Smg Mpx StackDuration","value":10,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_smg_mpx_stackDuration","placeholderIndex":1,"invertDiff":false,"likelyPercent":false},{"attributeUID":"346395BC5EEB326E0003B0C25F10D0C0","attributeNames":[],"attributeName":"Exotic Smg Mpx StackMax","value":100,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_smg_mpx_stackMax","placeholderIndex":2,"invertDiff":false,"likelyPercent":false},{"attributeUID":"346395BC5EF4B48B000C2775B52518C6","attributeNames":[],"attributeName":"Exotic Smg Mpx BleedDuration","value":10,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_smg_mpx_bleedDuration","placeholderIndex":3,"invertDiff":false,"likelyPercent":false},{"attributeUID":"346395BC5EF4B329000C24B34FCF2109","attributeNames":[],"attributeName":"Exotic Smg Mpx DamagePerStack","value":0.005,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_smg_mpx_damagePerStack","placeholderIndex":4,"invertDiff":false,"likelyPercent":true}],"pvp":[{"attributeUID":"346395BC5EF4B378000C26890B6A8F53","attributeNames":[],"attributeName":"Exotic Smg Mpx CritBonusPerBullet","value":0.02,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_smg_mpx_critBonusPerBullet","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"346395BC5EF4B359000C259ECC52951E","attributeNames":[],"attributeName":"Exotic Smg Mpx StackDuration","value":10,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_smg_mpx_stackDuration","placeholderIndex":1,"invertDiff":false,"likelyPercent":false},{"attributeUID":"346395BC5EEB326E0003B0C25F10D0C0","attributeNames":[],"attributeName":"Exotic Smg Mpx StackMax","value":70,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_smg_mpx_stackMax","placeholderIndex":2,"invertDiff":false,"likelyPercent":false},{"attributeUID":"346395BC5EF4B48B000C2775B52518C6","attributeNames":[],"attributeName":"Exotic Smg Mpx BleedDuration","value":10,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_smg_mpx_bleedDuration","placeholderIndex":3,"invertDiff":false,"likelyPercent":false},{"attributeUID":"346395BC5EF4B329000C24B34FCF2109","attributeNames":[],"attributeName":"Exotic Smg Mpx DamagePerStack","value":0.004,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_smg_mpx_damagePerStack","placeholderIndex":4,"invertDiff":false,"likelyPercent":true}],"percentIndices":[0,4],"referencedIndices":[0,1,2,3,4],"placeholderUnits":{"1":"s","3":"s"},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_exotic_smg_mpx.mtalent","category":"exotic","slot":"SMG","weaponTypes":[],"classificationSource":"id-pattern"},{"id":"talent_exotic_weapon_big_alejandro","uid":"C541AEEB6971D42F0003C6639B620F04","name":"Cover Shooter","rawDescription":"Every bullet fired while in cover increases <color name=\\\"orange\\\">Weapon Damage</color> by <color name=\\\"orange\\\">{0}%</color> up to <color name=\\\"orange\\\">{1}%</color>. The bonus lasts for <color name=\\\"orange\\\">{3}s</color>.\\n\\nGetting a kill with this weapon while in cover resets the duration.\\n\\nThe bonus damage is cancelled by reloading, swapping weapons or exiting combat.The bonus damage is cancelled by reloading, swapping weapons or exiting combat.","descriptionPve":"Every bullet fired while in cover increases <span class=\"talent-color talent-orange\">Weapon Damage</span> by <span class=\"talent-color talent-orange\">1%</span> up to <span class=\"talent-color talent-orange\">100%</span>. The bonus lasts for <span class=\"talent-color talent-orange\">15s</span>.<br><br>Getting a kill with this weapon while in cover resets the duration.<br><br>The bonus damage is cancelled by reloading, swapping weapons or exiting combat.The bonus damage is cancelled by reloading, swapping weapons or exiting combat.","descriptionPvp":"Every bullet fired while in cover increases <span class=\"talent-color talent-orange\">Weapon Damage</span> by <span class=\"talent-color talent-orange\">0.6%</span> up to <span class=\"talent-color talent-orange\">60%</span>. The bonus lasts for <span class=\"talent-color talent-orange\">10s</span>.<br><br>Getting a kill with this weapon while in cover resets the duration.<br><br>The bonus damage is cancelled by reloading, swapping weapons or exiting combat.The bonus damage is cancelled by reloading, swapping weapons or exiting combat.","descriptionAugment":"Every bullet fired while in cover increases <span class=\"talent-color talent-orange\">Weapon Damage</span> by <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">1%</span>&lt;/color&gt; up to <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">100%</span>&lt;/color&gt;. The bonus lasts for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">15</span>s&lt;/color&gt;.<br><br>Getting a kill with this weapon while in cover resets the duration.<br><br>The bonus damage is cancelled by reloading, swapping weapons or exiting combat.The bonus damage is cancelled by reloading, swapping weapons or exiting combat.","pve":[{"attributeUID":"C541AEEB6971D5350003C752ABC58292","attributeNames":[],"attributeName":"Weapon Big Alejandro Stack Damage","value":0.01,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_big_alejandro_stack_damage","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"C541AEEB6978824B000C130DBBB995F0","attributeNames":[],"attributeName":"Weapon Big Alejandro Max Damage UI","value":1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_big_alejandro_max_damage_UI","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"C541AEEB6971D5350003C75337BA833B","attributeNames":[],"attributeName":"Weapon Big Alejandro Max Stack Count","value":100,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_big_alejandro_max_stack_count","placeholderIndex":2,"invertDiff":false,"likelyPercent":false},{"attributeUID":"C541AEEB6971D5350003C7542659146B","attributeNames":[],"attributeName":"Weapon Big Alejandro Bonus Duration","value":15,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_big_alejandro_bonus_duration","placeholderIndex":3,"invertDiff":false,"likelyPercent":false}],"pvp":[{"attributeUID":"C541AEEB6971D5350003C752ABC58292","attributeNames":[],"attributeName":"Weapon Big Alejandro Stack Damage","value":0.006,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_big_alejandro_stack_damage","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"C541AEEB6978824B000C130DBBB995F0","attributeNames":[],"attributeName":"Weapon Big Alejandro Max Damage UI","value":0.6,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_big_alejandro_max_damage_UI","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"C541AEEB6971D5350003C75337BA833B","attributeNames":[],"attributeName":"Weapon Big Alejandro Max Stack Count","value":60,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_big_alejandro_max_stack_count","placeholderIndex":2,"invertDiff":false,"likelyPercent":false},{"attributeUID":"C541AEEB6971D5350003C7542659146B","attributeNames":[],"attributeName":"Weapon Big Alejandro Bonus Duration","value":10,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_big_alejandro_bonus_duration","placeholderIndex":3,"invertDiff":false,"likelyPercent":false}],"percentIndices":[0,1],"referencedIndices":[0,1,3],"placeholderUnits":{"3":"s"},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_exotic_weapon_big_alejandro.mtalent","category":"exotic","slot":"weapon","weaponTypes":[],"classificationSource":"id-pattern"},{"id":"talent_exotic_weapon_busy_little_bee","uid":"6CFEC5E662C2DD54000713FCC849985E","name":"Busy Little Bee","rawDescription":"Each shot to a different target will give <color name=\\\"orange\\\">1</color> stack, up to <color name=\\\"orange\\\">{1}</color>, each stack will give <color name=\\\"orange\\\">{0}%</color> weapon damage increase.\\n\\nStacks will activate once the agent switches weapons and will last for <color name=\\\"orange\\\">{2}</color> seconds.","descriptionPve":"Each shot to a different target will give <span class=\"talent-color talent-orange\">1</span> stack, up to <span class=\"talent-color talent-orange\">10</span>, each stack will give <span class=\"talent-color talent-orange\">20%</span> weapon damage increase.<br><br>Stacks will activate once the agent switches weapons and will last for <span class=\"talent-color talent-orange\">10</span> seconds.","descriptionPvp":"Each shot to a different target will give <span class=\"talent-color talent-orange\">1</span> stack, up to <span class=\"talent-color talent-orange\">6</span>, each stack will give <span class=\"talent-color talent-orange\">4%</span> weapon damage increase.<br><br>Stacks will activate once the agent switches weapons and will last for <span class=\"talent-color talent-orange\">8</span> seconds.","descriptionAugment":"Each shot to a different target will give <span class=\"talent-color talent-orange\">1</span> stack, up to <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">10</span>&lt;/color&gt;, each stack will give <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">20%</span>&lt;/color&gt; weapon damage increase.<br><br>Stacks will activate once the agent switches weapons and will last for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">10</span>&lt;/color&gt; seconds.","pve":[{"attributeUID":"6CFEC5E663FE135800747F5EDBB03347","attributeNames":[],"attributeName":"Weapon Busy Little Bee Extra Damage Per Stack Ui","value":0.2,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_busy_little_bee_extra_damage_per_stack_ui","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"6CFEC5E662C2DF810007140D2C410DE3","attributeNames":[],"attributeName":"Weapon Busy Little Bee Max Stacks","value":10,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_busy_little_bee_max_stacks","placeholderIndex":1,"invertDiff":false,"likelyPercent":false},{"attributeUID":"6CFEC5E662C2DF810007140EEE7C8C55","attributeNames":[],"attributeName":"Weapon Busy Little Bee Weapon Switch Buff Duration","value":10,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_busy_little_bee_weapon_switch_buff_duration","placeholderIndex":2,"invertDiff":false,"likelyPercent":false},{"attributeUID":"6CFEC5E662C2DF810007140FFC164FC5","attributeNames":[],"attributeName":"Weapon Busy Little Bee Extra Damage Per Stack","value":0.2,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_busy_little_bee_extra_damage_per_stack","placeholderIndex":3,"invertDiff":false,"likelyPercent":false},{"attributeUID":"6CFEC5E663D13B61000B29B4A4E08990","attributeNames":[],"attributeName":"Weapon Busy Little Bee Extra Damage Per Stack Pvp","value":0.04,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_busy_little_bee_extra_damage_per_stack_pvp","placeholderIndex":4,"invertDiff":false,"likelyPercent":false}],"pvp":[{"attributeUID":"6CFEC5E663FE135800747F5EDBB03347","attributeNames":[],"attributeName":"Weapon Busy Little Bee Extra Damage Per Stack Ui","value":0.04,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_busy_little_bee_extra_damage_per_stack_ui","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"6CFEC5E662C2DF810007140D2C410DE3","attributeNames":[],"attributeName":"Weapon Busy Little Bee Max Stacks","value":6,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_busy_little_bee_max_stacks","placeholderIndex":1,"invertDiff":false,"likelyPercent":false},{"attributeUID":"6CFEC5E662C2DF810007140EEE7C8C55","attributeNames":[],"attributeName":"Weapon Busy Little Bee Weapon Switch Buff 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Pvp","value":0.04,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_busy_little_bee_extra_damage_per_stack_pvp","placeholderIndex":4,"invertDiff":false,"likelyPercent":false}],"percentIndices":[0],"referencedIndices":[0,1,2],"placeholderUnits":{"2":"s"},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_exotic_weapon_busy_little_bee.mtalent","category":"exotic","slot":"weapon","weaponTypes":[],"classificationSource":"id-pattern"},{"id":"talent_exotic_weapon_capitulate","uid":"C487423D65F815400003B68322795820","name":"Capitulate","rawDescription":"<color name=\\\"orange\\\">Hitting</color> an enemy applies <color name=\\\"orange\\\">-{0}% Movement Speed</color> for <color name=\\\"orange\\\">each pellet hit</color> for <color name=\\\"orange\\\">{1} seconds</color>. Shooting the enemy again will <color name=\\\"orange\\\">reapply</color> the stacks.","descriptionPve":"<span class=\"talent-color talent-orange\">Hitting</span> an enemy applies <span class=\"talent-color talent-orange\">-4% Movement Speed</span> for <span class=\"talent-color talent-orange\">each pellet hit</span> for <span class=\"talent-color talent-orange\">5 seconds</span>. Shooting the enemy again will <span class=\"talent-color talent-orange\">reapply</span> the stacks.","descriptionPvp":"<span class=\"talent-color talent-orange\">Hitting</span> an enemy applies <span class=\"talent-color talent-orange\">-3% Movement Speed</span> for <span class=\"talent-color talent-orange\">each pellet hit</span> for <span class=\"talent-color talent-orange\">6 seconds</span>. Shooting the enemy again will <span class=\"talent-color talent-orange\">reapply</span> the stacks.","descriptionAugment":"<span class=\"talent-color talent-orange\">Hitting</span> an enemy applies <span class=\"talent-color talent-orange\">-</span><span class=\"talent-color talent-orange\">4%</span> Movement Speed&lt;/color&gt; for <span class=\"talent-color talent-orange\">each pellet hit</span> for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">5</span> seconds&lt;/color&gt;. Shooting the enemy again will <span class=\"talent-color talent-orange\">reapply</span> the stacks.","pve":[{"attributeUID":"C487423D65F9882B001362B9A4E8E6C5","attributeNames":[],"attributeName":"Weapon Capitulate Slow Amount Per Stack","value":0.04,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_capitulate_slow_amount_per_stack","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"C487423D65F9882B001362BAC8018A4B","attributeNames":[],"attributeName":"Weapon Capitulate Slow Duration","value":5,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_capitulate_slow_duration","placeholderIndex":1,"invertDiff":false,"likelyPercent":false}],"pvp":[{"attributeUID":"C487423D65F9882B001362B9A4E8E6C5","attributeNames":[],"attributeName":"Weapon Capitulate Slow Amount Per Stack","value":0.03,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_capitulate_slow_amount_per_stack","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"C487423D65F9882B001362BAC8018A4B","attributeNames":[],"attributeName":"Weapon Capitulate Slow Duration","value":6,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_capitulate_slow_duration","placeholderIndex":1,"invertDiff":false,"likelyPercent":false}],"percentIndices":[0],"referencedIndices":[0,1],"placeholderUnits":{"1":"s"},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_exotic_weapon_capitulate.mtalent","category":"exotic","slot":"weapon","weaponTypes":[],"classificationSource":"id-pattern"},{"id":"talent_exotic_weapon_confirm_execute","uid":"04B83DF56A3D15EB0009EC7E260E8DC9","name":"Shakedown","rawDescription":"Body shots add 1 stack to the enemy for <color name=\\\\\"orange\\\\\">{0}s</color>. Max stacks: <color name=\\\\\"orange\\\\\">{1}</color>. \\nHitting a different enemy removes all stacks.\\n\\nThis weapon deals <color name=\\\\\"orange\\\\\">+{2}% Amplified Damage</color> per stack.\\n\\nYour next <color name=\\\\\"orange\\\\\">headshot</color> on an enemy with stacks consumes all stacks, dealing <color name=\\\\\"orange\\\\\">+{3}% Amplified Damage</color> per stack.\\n\\nDestroying an enemy's <color name=\\\\\"orange\\\\\">weakpoint</color> causes them to take <color name=\\\\\"orange\\\\\">+{4}% Amplified Damage</color> from you for <color name=\\\\\"orange\\\\\">{5}s</color>.","descriptionPve":"Body shots add 1 stack to the enemy for <span class=\"talent-color talent-orange\">10s</span>. Max stacks: <span class=\"talent-color talent-orange\">4</span>. <br>Hitting a different enemy removes all stacks.<br><br>This weapon deals <span class=\"talent-color talent-orange\">+4% Amplified Damage</span> per stack.<br><br>Your next <span class=\"talent-color talent-orange\">headshot</span> on an enemy with stacks consumes all stacks, dealing <span class=\"talent-color talent-orange\">+11% Amplified Damage</span> per stack.<br><br>Destroying an enemy&#039;s <span class=\"talent-color talent-orange\">weakpoint</span> causes them to take <span class=\"talent-color talent-orange\">+30% Amplified Damage</span> from you for <span class=\"talent-color talent-orange\">5s</span>.","descriptionPvp":"Body shots add 1 stack to the enemy for <span class=\"talent-color talent-orange\">6s</span>. Max stacks: <span class=\"talent-color talent-orange\">3</span>. <br>Hitting a different enemy removes all stacks.<br><br>This weapon deals <span class=\"talent-color talent-orange\">+3% Amplified Damage</span> per stack.<br><br>Your next <span class=\"talent-color talent-orange\">headshot</span> on an enemy with stacks consumes all stacks, dealing <span class=\"talent-color talent-orange\">+7% Amplified Damage</span> per stack.<br><br>Destroying an enemy&#039;s <span class=\"talent-color talent-orange\">weakpoint</span> causes them to take <span class=\"talent-color talent-orange\">+5% Amplified Damage</span> from you for <span class=\"talent-color talent-orange\">3s</span>.","descriptionAugment":"Body shots add 1 stack to the enemy for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">10</span>s&lt;/color&gt;. 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class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">10%</span>&lt;/color&gt; Armor repair kit which applies to the whole party when picked up. <br><br>The Kit will not give bonus armor.","pve":[{"attributeUID":"6CFEC5E662D6956500068659F201DC5F","attributeNames":[],"attributeName":"Weapon Doctor Home Marked Enemy Duration","value":5,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_doctor_home_marked_enemy_duration","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"6CFEC5E663CE772A00051A14B34F98DE","attributeNames":[],"attributeName":"Weapon Doctor Home Armor Repair Kit Percent 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class=\"talent-color talent-orange\"> Only occurs during combat </span>","pve":[{"attributeUID":"C487423D64B928A000195553255BA978","attributeNames":[],"attributeName":"Weapon Rule Them All Magazine Status Percentage","value":0.5,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_rule_them_all_magazine_status_percentage","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"C487423D64EDB45A00119096DF853C40","attributeNames":[],"attributeName":"Weapon Rule Them All Status Duration Override","value":2,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_rule_them_all_status_duration_override","placeholderIndex":1,"invertDiff":false,"likelyPercent":false}],"pvp":[{"attributeUID":"C487423D64B928A000195553255BA978","attributeNames":[],"attributeName":"Weapon Rule Them All Magazine Status 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stack.","pve":[{"attributeUID":"EACD811D6A43C49200074E9138BD3B32","attributeNames":[],"attributeName":"Exotic Rifle Prima Donna Initial Stacks","value":10,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_rifle_prima_donna_initial_stacks","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"EACD811D6A43C3BB00074AB57084E8E4","attributeNames":[],"attributeName":"Exotic Rifle Prima Donna Damage Per Stack","value":0.125,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_rifle_prima_donna_damage_per_stack","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"EACD811D6A43C43B00074CA541DA9378","attributeNames":[],"attributeName":"Exotic Rifle Prima Donna Heal Stack 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When there are no enemies nearby, deal damage normally.\\nDoes not apply to Armor Plates.","descriptionPve":"When dealing <span class=\"talent-color talent-orange\">Weapon Damage</span> to an enemy, <span class=\"talent-color talent-orange\">50%</span> of the damage will be dealt to another enemy within <span class=\"talent-color talent-orange\">30m</span> instead. When there are no enemies nearby, deal damage normally.<br>Does not apply to Armor Plates.","descriptionPvp":"When dealing <span class=\"talent-color talent-orange\">Weapon Damage</span> to an enemy, <span class=\"talent-color talent-orange\">0%</span> of the damage will be dealt to another enemy within <span class=\"talent-color talent-orange\">30m</span> instead. When there are no enemies nearby, deal damage normally.<br>Does not apply to Armor Plates.","descriptionAugment":"When dealing <span class=\"talent-color talent-orange\">Weapon Damage</span> to an enemy, <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">50%</span>&lt;/color&gt; of the damage will be dealt to another enemy within <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">30</span>m&lt;/color&gt; instead. When there are no enemies nearby, deal damage normally.<br>Does not apply to Armor Plates.","pve":[{"attributeUID":"C487423D67B5A994000D2862BE0E635F","attributeNames":[],"attributeName":"Kneepads Bewildered Percent Damage To Transfer","value":0.5,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_kneepads_bewildered_percent_damage_to_transfer","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"C487423D67B5A994000D28631166B59D","attributeNames":[],"attributeName":"Kneepads Bewildered Transfer Radius","value":30,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_kneepads_bewildered_transfer_radius","placeholderIndex":1,"invertDiff":false,"likelyPercent":false}],"pvp":[{"attributeUID":"C487423D67B5A994000D2862BE0E635F","attributeNames":[],"attributeName":"Kneepads Bewildered Percent Damage To 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you apply will also apply snowfall to the target.","descriptionAugment":"Every <span class=\"talent-color talent-orange\">Status Effect</span> you apply will also apply snowfall to the target.","pve":[{"attributeUID":"A2264A16672B62B60022C6A7ED4EAD90","attributeNames":[],"attributeName":"Kneepads Snowmaker Flurry Duration","value":5,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_kneepads_snowmaker_flurry_duration","placeholderIndex":0,"invertDiff":false,"likelyPercent":false}],"pvp":[{"attributeUID":"A2264A16672B62B60022C6A7ED4EAD90","attributeNames":[],"attributeName":"Kneepads Snowmaker Flurry 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applies <span class=\"talent-color talent-orange\">Ensnare</span> to the next enemy you hit.<br>Amplifies Weapon Damage by <span class=\"talent-color talent-orange\">25% to ensnared enemies</span>.<br>","descriptionPvp":"After killing an enemy with a headshot, applies <span class=\"talent-color talent-orange\">Ensnare</span> to the next enemy you hit.<br>Amplifies Weapon Damage by <span class=\"talent-color talent-orange\">16% to ensnared enemies</span>.<br>","descriptionAugment":"After killing an enemy with a headshot, applies <span class=\"talent-color talent-orange\">Ensnare</span> to the next enemy you hit.<br>Amplifies Weapon Damage by <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">25%</span> to ensnared enemies&lt;/color&gt;.<br>","pve":[{"attributeUID":"C541AEEB6A352CE40003D6901E7A1301","attributeNames":[],"attributeName":"Weapon Ensnare Headshot Weapon Damage Bonus To 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talent-orange\">0.25</span>&lt;/color&gt; of the damage dealt by this weapon.","pve":[{"attributeUID":"9E75F5EF673DE74C0016BF42A7AAF21F","attributeNames":[],"attributeName":"ShieldHealthLoss","value":0.1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"ShieldHealthLoss","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"9E75F5EF673DE6E50016BF40638AE5E1","attributeNames":[],"attributeName":"WeaponDamageToHealRatio","value":0.25,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"WeaponDamageToHealRatio","placeholderIndex":1,"invertDiff":false,"likelyPercent":false}],"pvp":[{"attributeUID":"9E75F5EF673DE74C0016BF42A7AAF21F","attributeNames":[],"attributeName":"ShieldHealthLoss","value":0.1,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"ShieldHealthLoss","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"9E75F5EF673DE6E50016BF40638AE5E1","attributeNames":[],"attributeName":"WeaponDamageToHealRatio","value":0.25,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"WeaponDamageToHealRatio","placeholderIndex":1,"invertDiff":false,"likelyPercent":false}],"percentIndices":[0],"referencedIndices":[0,1],"placeholderUnits":{},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_weapon_shield_healed_by_weapon_damage.mtalent","category":"weapon","slot":"SMG","weaponTypes":["SMG"],"classificationSource":"config:weapon"},{"id":"talent_weapon_sportmode_ui","uid":"B005013568DFD702002EB9B5BE32544E","name":"Sport 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Hitting an <color name=\\\"orange\\\">ally agent</color> builds stacks on them. Max stack is <color name=\\\"orange\\\">{0}</color>. Stacks deplete every <color name=\\\"orange\\\">{1}s</color>.\\nWhile having at least <color name=\\\"orange\\\">1 stack</color>, the ally will have <color name=\\\"orange\\\">+{2}% Hazard Protection</color>.","descriptionPve":"The weapon fires a <span class=\"talent-color talent-orange\">stream of water</span>. Hitting an <span class=\"talent-color talent-orange\">ally agent</span> builds stacks on them. Max stack is <span class=\"talent-color talent-orange\">5</span>. Stacks deplete every <span class=\"talent-color talent-orange\">2s</span>.<br>While having at least <span class=\"talent-color talent-orange\">1 stack</span>, the ally will have <span class=\"talent-color talent-orange\">+50% Hazard Protection</span>.","descriptionPvp":"The weapon fires a <span class=\"talent-color talent-orange\">stream of water</span>. Hitting an <span class=\"talent-color talent-orange\">ally agent</span> builds stacks on them. Max stack is <span class=\"talent-color talent-orange\">5</span>. Stacks deplete every <span class=\"talent-color talent-orange\">2s</span>.<br>While having at least <span class=\"talent-color talent-orange\">1 stack</span>, the ally will have <span class=\"talent-color talent-orange\">+50% Hazard Protection</span>.","descriptionAugment":"The weapon fires a <span class=\"talent-color talent-orange\">stream of water</span>. Hitting an <span class=\"talent-color talent-orange\">ally agent</span> builds stacks on them. Max stack is <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">5</span>&lt;/color&gt;. Stacks deplete every <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">2</span>s&lt;/color&gt;.<br>While having at least <span class=\"talent-color talent-orange\">1 stack</span>, the ally will have <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">50%</span> Hazard Protection&lt;/color&gt;.","pve":[{"attributeUID":"7D43FDEF66617F8B00137342F9170BB9","attributeNames":[],"attributeName":"Weapon Watergun Stack Max","value":5,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_watergun_stack_max","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"7D43FDEF66617FF90013742F09B62FCB","attributeNames":[],"attributeName":"Weapon Watergun Stack Loss Interval","value":2,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_watergun_stack_loss_interval","placeholderIndex":1,"invertDiff":false,"likelyPercent":false},{"attributeUID":"7D43FDEF666181DC001377DCFCC413D4","attributeNames":[],"attributeName":"Weapon Watergun Hazard Protection Bonus","value":0.5,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_watergun_hazard_protection_bonus","placeholderIndex":2,"invertDiff":false,"likelyPercent":true}],"pvp":[{"attributeUID":"7D43FDEF66617F8B00137342F9170BB9","attributeNames":[],"attributeName":"Weapon Watergun Stack Max","value":5,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_watergun_stack_max","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"7D43FDEF66617FF90013742F09B62FCB","attributeNames":[],"attributeName":"Weapon Watergun Stack Loss Interval","value":2,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_watergun_stack_loss_interval","placeholderIndex":1,"invertDiff":false,"likelyPercent":false},{"attributeUID":"7D43FDEF666181DC001377DCFCC413D4","attributeNames":[],"attributeName":"Weapon Watergun Hazard Protection Bonus","value":0.5,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_weapon_watergun_hazard_protection_bonus","placeholderIndex":2,"invertDiff":false,"likelyPercent":true}],"percentIndices":[2],"referencedIndices":[0,1,2],"placeholderUnits":{"1":"s"},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"talent_weapon_watergun.mtalent","category":"weapon","slot":"Rifle","weaponTypes":["Rifle"],"classificationSource":"config:weapon"},{"id":"virginia_talent_exotic_mask_catalyst_chemical_agent","uid":"6CFEC5E667D949000003C466157E40D6","name":"Chemical Agent","rawDescription":"Catalysis\\nDealing and receiving status effects (Burn, Bleed, Shock, EMP/Disrupt, Poison, and Blind/Disorient) builds stacks of Catalysis to a maximum of <color name=\\\"orange\\\">{0}</color>. Each stack grants:\\n    <color name=\\\"orange\\\">+{1}%</color> weapon damage\\n    <color name=\\\"orange\\\">+{2}%</color> status effects\\n\\nEach enemy within <color name=\\\"orange\\\">{3}</color> meters that is affected by a status effect grants <color name=\\\"orange\\\">+{4}</color> stack/sec. Being affected by status effects grants <color name=\\\"orange\\\">+{5}</color> stacks/sec.\\nStacks decay at <color name=\\\"orange\\\">{6}</color> stack/sec after <color name=\\\"orange\\\">{7}s</color> if no enemies in the radius or you are affected by status effects.\\n\\nReactant\\nAt max stacks, killing a status-affected enemy grants bonuses for <color name=\\\"orange\\\">{8}s</color>:\\n    <color name=\\\"orange\\\">+{9}%</color> bonus armor\\n    <color name=\\\"orange\\\">+{10}%</color> reload speed\\n\\nStabilizer\\nWhile burning, you can maintain ADS without disruption.","descriptionPve":"Catalysis<br>Dealing and receiving status effects (Burn, Bleed, Shock, EMP/Disrupt, Poison, and Blind/Disorient) builds stacks of Catalysis to a maximum of <span class=\"talent-color talent-orange\">12</span>. Each stack grants:<br> <span class=\"talent-color talent-orange\">+2%</span> weapon damage<br> <span class=\"talent-color talent-orange\">+2%</span> status effects<br><br>Each enemy within <span class=\"talent-color talent-orange\">25</span> meters that is affected by a status effect grants <span class=\"talent-color talent-orange\">+1</span> stack/sec. Being affected by status effects grants <span class=\"talent-color talent-orange\">+2</span> stacks/sec.<br>Stacks decay at <span class=\"talent-color talent-orange\">1</span> stack/sec after <span class=\"talent-color talent-orange\">5s</span> if no enemies in the radius or you are affected by status effects.<br><br>Reactant<br>At max stacks, killing a status-affected enemy grants bonuses for <span class=\"talent-color talent-orange\">5s</span>:<br> <span class=\"talent-color talent-orange\">+25%</span> bonus armor<br> <span class=\"talent-color talent-orange\">+20%</span> reload speed<br><br>Stabilizer<br>While burning, you can maintain ADS without disruption.","descriptionPvp":"Catalysis<br>Dealing and receiving status effects (Burn, Bleed, Shock, EMP/Disrupt, Poison, and Blind/Disorient) builds stacks of Catalysis to a maximum of <span class=\"talent-color talent-orange\">12</span>. Each stack grants:<br> <span class=\"talent-color talent-orange\">+1.2%</span> weapon damage<br> <span class=\"talent-color talent-orange\">+0.8%</span> status effects<br><br>Each enemy within <span class=\"talent-color talent-orange\">25</span> meters that is affected by a status effect grants <span class=\"talent-color talent-orange\">+1</span> stack/sec. Being affected by status effects grants <span class=\"talent-color talent-orange\">+2</span> stacks/sec.<br>Stacks decay at <span class=\"talent-color talent-orange\">1</span> stack/sec after <span class=\"talent-color talent-orange\">5s</span> if no enemies in the radius or you are affected by status effects.<br><br>Reactant<br>At max stacks, killing a status-affected enemy grants bonuses for <span class=\"talent-color talent-orange\">5s</span>:<br> <span class=\"talent-color talent-orange\">+20%</span> bonus armor<br> <span class=\"talent-color talent-orange\">+20%</span> reload speed<br><br>Stabilizer<br>While burning, you can maintain ADS without disruption.","descriptionAugment":"Catalysis<br>Dealing and receiving status effects (Burn, Bleed, Shock, EMP/Disrupt, Poison, and Blind/Disorient) builds stacks of Catalysis to a maximum of <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">12</span>&lt;/color&gt;. Each stack grants:<br> <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">2%</span>&lt;/color&gt; weapon damage<br> <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">2%</span>&lt;/color&gt; status effects<br><br>Each enemy within <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">25</span>&lt;/color&gt; meters that is affected by a status effect grants <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">1</span>&lt;/color&gt; stack/sec. Being affected by status effects grants <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">2</span>&lt;/color&gt; stacks/sec.<br>Stacks decay at <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">1</span>&lt;/color&gt; stack/sec after <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">5</span>s&lt;/color&gt; if no enemies in the radius or you are affected by status effects.<br><br>Reactant<br>At max stacks, killing a status-affected enemy grants bonuses for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">5</span>s&lt;/color&gt;:<br> <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">25%</span>&lt;/color&gt; bonus armor<br> <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">20%</span>&lt;/color&gt; reload speed<br><br>Stabilizer<br>While burning, you can maintain ADS without disruption.","pve":[{"attributeUID":"6CFEC5E667D99D49000376A0D68F057A","attributeNames":[],"attributeName":"Virginia Talent Exotic Mask Catalyst Chemical Agent Max Stacks","value":12,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"virginia_talent_exotic_mask_catalyst_chemical_agent_max_stacks","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"6CFEC5E667D99D73000376A17A1AE55D","attributeNames":[],"attributeName":"Virginia Talent Exotic Mask Catalyst Chemical Agent Weapon Damage Per Stack","value":0.02,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"virginia_talent_exotic_mask_catalyst_chemical_agent_weapon_damage_per_stack","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"6CFEC5E667D9A05E000376B3D2B8917B","attributeNames":[],"attributeName":"Virginia Talent Exotic Mask Catalyst 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Game Hunter","rawDescription":"When scoped, switches to semi-automatic fire mode, dealing <color name=\\\"orange\\\">{1}% weapon damage</color> with each shot.\\n\\nHeadshots grant <color name=\\\"orange\\\">+{2}% headshot damage</color>. Stacks up to <color name=\\\"orange\\\">{3}</color> times. Once at full stacks, <color name=\\\"orange\\\">{5}</color> stacks decay every <color name=\\\"orange\\\">{4}</color> seconds until all stacks have been removed. Headshots delay decaying of stacks.","descriptionPve":"When scoped, switches to semi-automatic fire mode, dealing <span class=\"talent-color talent-orange\">450% weapon damage</span> with each shot.<br><br>Headshots grant <span class=\"talent-color talent-orange\">+6% headshot damage</span>. Stacks up to <span class=\"talent-color talent-orange\">25</span> times. Once at full stacks, <span class=\"talent-color talent-orange\">10</span> stacks decay every <span class=\"talent-color talent-orange\">4</span> seconds until all stacks have been removed. Headshots delay decaying of stacks.","descriptionPvp":"When scoped, switches to semi-automatic fire mode, dealing <span class=\"talent-color talent-orange\">450% weapon damage</span> with each shot.<br><br>Headshots grant <span class=\"talent-color talent-orange\">+2% headshot damage</span>. Stacks up to <span class=\"talent-color talent-orange\">22</span> times. Once at full stacks, <span class=\"talent-color talent-orange\">4</span> stacks decay every <span class=\"talent-color talent-orange\">2</span> seconds until all stacks have been removed. Headshots delay decaying of stacks.","descriptionAugment":"When scoped, switches to semi-automatic fire mode, dealing <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">450%</span> weapon damage&lt;/color&gt; with each shot.<br><br>Headshots grant <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">6%</span> headshot damage&lt;/color&gt;. Stacks up to <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">25</span>&lt;/color&gt; times. Once at full stacks, <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">10</span>&lt;/color&gt; stacks decay every <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">4</span>&lt;/color&gt; seconds until all stacks have been removed. Headshots delay decaying of stacks.","pve":[{"attributeUID":"0B88A6BC5DFB947A000CB501956FC97C","attributeNames":[],"attributeName":"Warlock Talent Exotic Assault Rifle Mk3 P0 Rpm Change DUMMY Hardcoded In Weapon File","value":0.2,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_exotic_assault_rifle_mk3_P0_rpm_change_DUMMY Hardcoded in Weapon File","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"0B88A6BC5DFB947A000CB502EC5A88F0","attributeNames":[],"attributeName":"Warlock Talent Exotic Assault Rifle Mk3 P1 Damage Change DUMMY Hardcoded In Weapon File","value":4.5,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_exotic_assault_rifle_mk3_P1_damage_change_DUMMY Hardcoded in Weapon File","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"3797E3755EC6DD12000AA519FD1EF49E","attributeNames":[],"attributeName":"Warlock Talent 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class=\"talent-color talent-orange\">bonus armor</span> for <span class=\"talent-color talent-orange\">5s</span>.<br><br>Cooldown per ally: <span class=\"talent-color talent-orange\">30s</span><br><br>Killing an enemy with your specialization weapon removes this cooldown for all allies.","descriptionAugment":"Whenever your or any ally&#039;s armor breaks, they gain <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">80%</span>&lt;/color&gt; of your armor as <span class=\"talent-color talent-orange\">bonus armor</span> for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">10</span>s&lt;/color&gt;.<br><br>Cooldown per ally: <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">45</span>s&lt;/color&gt;<br><br>Killing an enemy with your specialization weapon removes this cooldown for all allies.","pve":[{"attributeUID":"0B88A6BC5DDFDD0300055D5DFDCC4493","attributeNames":[],"attributeName":"Warlock Talent Exotic Chest Mk1 P0 Armor Bonus","value":0.8,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_exotic_chest_mk1_P0_armor_bonus","placeholderIndex":0,"invertDiff":false,"likelyPercent":true},{"attributeUID":"0B88A6BC5DDFDD0300055D5E40660C43","attributeNames":[],"attributeName":"Warlock Talent Exotic Chest Mk1 P1 Armor Duration","value":10,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_exotic_chest_mk1_P1_armor_duration","placeholderIndex":1,"invertDiff":false,"likelyPercent":false},{"attributeUID":"0B88A6BC5DDFDD0300055D5F94F52B75","attributeNames":[],"attributeName":"Warlock Talent Exotic Chest Mk1 P2 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ThirdEnemy","value":0.08,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_chest_ridgeways_thirdEnemy","placeholderIndex":6,"invertDiff":false,"likelyPercent":true},{"attributeUID":"346395BC5F1ADF5C0003B1202711E73D","attributeNames":[],"attributeName":"Exotic Chest Ridgeways FourthEnemy","value":0.16,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_chest_ridgeways_fourthEnemy","placeholderIndex":7,"invertDiff":false,"likelyPercent":true},{"attributeUID":"346395BC5F1ADF5C0003B121C4CC01B8","attributeNames":[],"attributeName":"Exotic Chest Ridgeways FifthEnemy","value":0.32,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"talent_exotic_chest_ridgeways_fifthEnemy","placeholderIndex":8,"invertDiff":false,"likelyPercent":true}],"percentIndices":[1,2,4,5,6,7,8],"referencedIndices":[0,1,2,3,4,5,6,7,8],"placeholderUnits":{"0":"m","3":"m"},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"warlock_talent_exotic_chest_mk2.mtalent","category":"exotic","slot":"chest","weaponTypes":[],"classificationSource":"id-pattern"},{"id":"warlock_talent_exotic_holster_mk2","uid":"0B88A6BC5DE782750003A5CFAD8AD522","name":"Dragon's Glare","rawDescription":"While in combat, applies <color name=\\\"orange\\\">burn</color> to the enemy closet to you within <color name=\\\"orange\\\">{0}m</color>.\\n\\nCooldown: <color name=\\\"orange\\\">{1}s</color>","descriptionPve":"While in combat, applies <span class=\"talent-color talent-orange\">burn</span> to the enemy closet to you within <span class=\"talent-color talent-orange\">20m</span>.<br><br>Cooldown: <span class=\"talent-color talent-orange\">35s</span>","descriptionPvp":"While in combat, applies <span class=\"talent-color talent-orange\">burn</span> to the enemy closet to you within <span class=\"talent-color talent-orange\">30m</span>.<br><br>Cooldown: <span class=\"talent-color talent-orange\">25s</span>","descriptionAugment":"While in combat, applies <span class=\"talent-color talent-orange\">burn</span> to the enemy closet to you within <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">20</span>m&lt;/color&gt;.<br><br>Cooldown: <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">35</span>s&lt;/color&gt;","pve":[{"attributeUID":"0B88A6BC5DE789E90003A5D6F8C56330","attributeNames":[],"attributeName":"Warlock Talent Exotic Holster Mk2 P0 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class=\"talent-color talent-orange\">reloads</span> your drawn weapon.","descriptionAugment":"Performing a cover to cover or vaulting <span class=\"talent-color talent-orange\">reloads</span> your drawn weapon.","pve":[{"attributeUID":"3797E3755EC546400004F52E719099F2","attributeNames":[],"attributeName":"Warlock Talent Exotic Kneepads Mk2 P0 Bonus Armor Percent","value":0.25,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_exotic_kneepads_mk2_P0_bonus_armor_percent","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"3797E3755EC546400004F52FEA9CEA6A","attributeNames":[],"attributeName":"Warlock Talent Exotic Kneepads Mk2 P2 Bonus Armor 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This effect will trigger immediately if any marked enemy is killed.\t","descriptionPve":"Shooting an enemy marks that enemy and adds a stack to the the agent up to a count of <span class=\"talent-color talent-orange\">50</span>. Shooting a marked enemy refreshes the mark and adds stacks to the agent.<br>When you <span class=\"talent-color talent-orange\">deploy a non-shield skill</span>, remove all stacks on agent and all marked targets trigger an effect.<br><br><span class=\"talent-color talent-orange\">1 - 10 Stacks</span> - Pulse marked targets for <span class=\"talent-color talent-orange\">5</span> seconds<br><span class=\"talent-color talent-orange\">11 - 25 Stacks</span> - Pulse and Disrupt marked targets for <span class=\"talent-color talent-orange\">5</span> seconds.<br><span class=\"talent-color talent-orange\">26 - 49 Stacks</span> - Pulse, Disrupt, and Disorient marked targets for <span class=\"talent-color talent-orange\">5</span> seconds.<br><span class=\"talent-color talent-orange\">50 Stacks</span> - Pulse, Disrupt, and Disorient marked targets and all hostiles within <span class=\"talent-color talent-orange\">10</span> meters of the marked targets for <span class=\"talent-color talent-orange\">5</span> seconds. This effect will trigger immediately if any marked enemy is killed.\t","descriptionPvp":"Shooting an enemy marks that enemy and adds a stack to the the agent up to a count of <span class=\"talent-color talent-orange\">50</span>. Shooting a marked enemy refreshes the mark and adds stacks to the agent.<br>When you <span class=\"talent-color talent-orange\">deploy a non-shield skill</span>, remove all stacks on agent and all marked targets trigger an effect.<br><br><span class=\"talent-color talent-orange\">1 - 10 Stacks</span> - Pulse marked targets for <span class=\"talent-color talent-orange\">3</span> seconds<br><span class=\"talent-color talent-orange\">11 - 25 Stacks</span> - Pulse and Disrupt marked targets for <span class=\"talent-color talent-orange\">3</span> seconds.<br><span class=\"talent-color talent-orange\">26 - 49 Stacks</span> - Pulse, Disrupt, and Disorient marked targets for <span class=\"talent-color talent-orange\">3</span> seconds.<br><span class=\"talent-color talent-orange\">50 Stacks</span> - Pulse, Disrupt, and Disorient marked targets and all hostiles within <span class=\"talent-color talent-orange\">6</span> meters of the marked targets for <span class=\"talent-color talent-orange\">3</span> seconds. This effect will trigger immediately if any marked enemy is killed.\t","descriptionAugment":"Shooting an enemy marks that enemy and adds a stack to the the agent up to a count of <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">50</span>&lt;/color&gt;. Shooting a marked enemy refreshes the mark and adds stacks to the agent.<br>When you <span class=\"talent-color talent-orange\">deploy a non-shield skill</span>, remove all stacks on agent and all marked targets trigger an effect.<br><br><span class=\"talent-color talent-orange\">1 - </span><span class=\"talent-color talent-orange\">10</span> Stacks&lt;/color&gt; - Pulse marked targets for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">5</span>&lt;/color&gt; seconds<br><span class=\"talent-color talent-orange\">11 - </span><span class=\"talent-color talent-orange\">25</span> Stacks&lt;/color&gt; - Pulse and Disrupt marked targets for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">5</span>&lt;/color&gt; seconds.<br><span class=\"talent-color talent-orange\">26 - </span><span class=\"talent-color talent-orange\">49</span> Stacks&lt;/color&gt; - Pulse, Disrupt, and Disorient marked targets for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">5</span>&lt;/color&gt; seconds.<br><span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">50</span> Stacks&lt;/color&gt; - Pulse, Disrupt, and Disorient marked targets and all hostiles within <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">10</span>&lt;/color&gt; meters of the marked targets for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">5</span>&lt;/color&gt; seconds. This effect will trigger immediately if any marked enemy is killed.\t","pve":[{"attributeUID":"6CE7E9FB6231C15400D36D55D675D487","attributeNames":[],"attributeName":"Warlock Talent Exotic Lmg Kac P0 Stack Count Tier1","value":10,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_exotic_lmg_kac_P0_stack_count_tier1","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"6CE7E9FB6231C15400D36D5685796F47","attributeNames":[],"attributeName":"Warlock Talent Exotic Lmg Kac P1 Stack Count Tier2","value":25,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_exotic_lmg_kac_P1_stack_count_tier2","placeholderIndex":1,"invertDiff":false,"likelyPercent":false},{"attributeUID":"6CE7E9FB6231C15400D36D579AC3BFE6","attributeNames":[],"attributeName":"Warlock Talent Exotic Lmg Kac P2 Stack Count 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Distance","value":6,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_exotic_lmg_kac_P5_buff_distance","placeholderIndex":5,"invertDiff":false,"likelyPercent":false}],"percentIndices":[],"referencedIndices":[0,1,2,3,4,5],"placeholderUnits":{"4":"s","5":"m"},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"warlock_talent_exotic_lmg_kac_01.mtalent","category":"exotic","slot":"LMG","weaponTypes":[],"classificationSource":"id-pattern"},{"id":"warlock_talent_exotic_lmg_mk2","uid":"0B88A6BC5DEFD5B7000550DB1DFBDEC5","name":"Bullet Hell","rawDescription":"This weapon never needs to be reloaded.\\n\\nFor every <color name=\\\\\"orange\\\\\">{0}</color> bullets that hit an enemy, <color name=\\\\\"orange\\\\\">replenish</color> some ammo to you and your allies' reserves.","descriptionPve":"This weapon never needs to be reloaded.<br><br>For every <span class=\"talent-color talent-orange\">100</span> bullets that hit an enemy, <span class=\"talent-color talent-orange\">replenish</span> some ammo to you and your allies&#039; reserves.","descriptionPvp":"This weapon never needs to be reloaded.<br><br>For every <span class=\"talent-color talent-orange\">100</span> bullets that hit an enemy, <span class=\"talent-color talent-orange\">replenish</span> some ammo to you and your allies&#039; reserves.","descriptionAugment":"This weapon never needs to be reloaded.<br><br>For every <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">100</span>&lt;/color&gt; bullets that hit an enemy, <span class=\"talent-color talent-orange\">replenish</span> some ammo to you and your allies&#039; reserves.","pve":[{"attributeUID":"0B88A6BC5DF279820003AEB843E94ECE","attributeNames":[],"attributeName":"Warlock Talent Exotic Lmg Mk2 P0 Hits Needed","value":100,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_exotic_lmg_mk2_P0_hits_needed","placeholderIndex":0,"invertDiff":false,"likelyPercent":false}],"pvp":[{"attributeUID":"0B88A6BC5DF279820003AEB843E94ECE","attributeNames":[],"attributeName":"Warlock Talent Exotic Lmg Mk2 P0 Hits Needed","value":100,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_exotic_lmg_mk2_P0_hits_needed","placeholderIndex":0,"invertDiff":false,"likelyPercent":false}],"percentIndices":[],"referencedIndices":[0],"placeholderUnits":{},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"warlock_talent_exotic_lmg_mk2.mtalent","category":"exotic","slot":"LMG","weaponTypes":[],"classificationSource":"id-pattern"},{"id":"warlock_talent_exotic_marksman_mk2","uid":"3797E3755E99DCB60005857430558CA0","name":"In Plain Sight","rawDescription":"Your scoped view displays additional information about enemies not targeting you.\\n\\nHeadshot and weakpoint damage against enemies not targeting you amplified by <color name=\\\"orange\\\">{0}%</color>.\\n\\nHeadshot kills reset the cooldown of the Decoy skill.  This bonus will wait until the Decoy goes on cooldown if currently active.","descriptionPve":"Your scoped view displays additional information about enemies not targeting you.<br><br>Headshot and weakpoint damage against enemies not targeting you amplified by <span class=\"talent-color talent-orange\">50%</span>.<br><br>Headshot kills reset the cooldown of the Decoy skill. This bonus will wait until the Decoy goes on cooldown if currently active.","descriptionPvp":"Your scoped view displays additional information about enemies not targeting you.<br><br>Headshot and weakpoint damage against enemies not targeting you amplified by <span class=\"talent-color talent-orange\">40%</span>.<br><br>Headshot kills reset the cooldown of the Decoy skill. This bonus will wait until the Decoy goes on cooldown if currently active.","descriptionAugment":"Your scoped view displays additional information about enemies not targeting you.<br><br>Headshot and weakpoint damage against enemies not targeting you amplified by <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">50%</span>&lt;/color&gt;.<br><br>Headshot kills reset the cooldown of the Decoy skill. This bonus will wait until the Decoy goes on cooldown if currently active.","pve":[{"attributeUID":"3797E3755EA326D800075ED2B0E75FA8","attributeNames":[],"attributeName":"Warlock Talent Exotic Marksman Mk2 P0 Damage Increase","value":0.5,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_exotic_marksman_mk2_P0_damage_increase","placeholderIndex":0,"invertDiff":false,"likelyPercent":true}],"pvp":[{"attributeUID":"3797E3755EA326D800075ED2B0E75FA8","attributeNames":[],"attributeName":"Warlock Talent Exotic Marksman Mk2 P0 Damage Increase","value":0.4,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_exotic_marksman_mk2_P0_damage_increase","placeholderIndex":0,"invertDiff":false,"likelyPercent":true}],"percentIndices":[0],"referencedIndices":[0],"placeholderUnits":{},"requirement":null,"levelScaling":{"pve":null,"pvp":null},"scalingAttributeUID":null,"scalingIndex":-1,"inheritsFrom":null,"file":"warlock_talent_exotic_marksman_mk2.mtalent","category":"exotic","slot":null,"weaponTypes":[],"classificationSource":"id-pattern"},{"id":"warlock_talent_exotic_marksman_svd_01","uid":"B3CF2E92615AA7180003639A6AA023B2","name":"Full Stop","rawDescription":"Shooting enemies builds stacks to a cap of <color name=\\\"orange\\\">{0}</color>. \\nHeadshots grant <color name=\\\"orange\\\">2</color> stacks. \\nEach stack grants <color name=\\\"orange\\\">{1}% Weapon Damage</color> and <color name=\\\"orange\\\">{2}% Headshot Damage</color>. On <color name=\\\"orange\\\">reload</color>, clear all stacks and gain <color name=\\\"orange\\\">{3}%</color> of your max armor as <color name=\\\"orange\\\">temp armor</color> for <color name=\\\"orange\\\">{4}</color> seconds for each stack removed.\\n\\nHeadshot kills with Dread Edict restore all bullets in the magazine. This does not count as a reload.","descriptionPve":"Shooting enemies builds stacks to a cap of <span class=\"talent-color talent-orange\">20</span>. <br>Headshots grant <span class=\"talent-color talent-orange\">2</span> stacks. <br>Each stack grants <span class=\"talent-color talent-orange\">2% Weapon Damage</span> and <span class=\"talent-color talent-orange\">5% Headshot Damage</span>. On <span class=\"talent-color talent-orange\">reload</span>, clear all stacks and gain <span class=\"talent-color talent-orange\">5%</span> of your max armor as <span class=\"talent-color talent-orange\">temp armor</span> for <span class=\"talent-color talent-orange\">10</span> seconds for each stack removed.<br><br>Headshot kills with Dread Edict restore all bullets in the magazine. This does not count as a reload.","descriptionPvp":"Shooting enemies builds stacks to a cap of <span class=\"talent-color talent-orange\">20</span>. <br>Headshots grant <span class=\"talent-color talent-orange\">2</span> stacks. <br>Each stack grants <span class=\"talent-color talent-orange\">1% Weapon Damage</span> and <span class=\"talent-color talent-orange\">4% Headshot Damage</span>. On <span class=\"talent-color talent-orange\">reload</span>, clear all stacks and gain <span class=\"talent-color talent-orange\">2%</span> of your max armor as <span class=\"talent-color talent-orange\">temp armor</span> for <span class=\"talent-color talent-orange\">4</span> seconds for each stack removed.<br><br>Headshot kills with Dread Edict restore all bullets in the magazine. This does not count as a reload.","descriptionAugment":"Shooting enemies builds stacks to a cap of <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">20</span>&lt;/color&gt;. <br>Headshots grant <span class=\"talent-color talent-orange\">2</span> stacks. <br>Each stack grants <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">2%</span> Weapon Damage&lt;/color&gt; and <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">5%</span> Headshot Damage&lt;/color&gt;. On <span class=\"talent-color talent-orange\">reload</span>, clear all stacks and gain <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">5%</span>&lt;/color&gt; of your max armor as <span class=\"talent-color talent-orange\">temp armor</span> for <span class=\"talent-color talent-orange\"></span><span class=\"talent-color talent-orange\">10</span>&lt;/color&gt; seconds for each stack removed.<br><br>Headshot kills with Dread Edict restore all bullets in the magazine. This does not count as a reload.","pve":[{"attributeUID":"6CE7E9FB623C83170006682233E50BA1","attributeNames":[],"attributeName":"Warlock Talent Exotic Marksman Svd P0 Stack Count","value":20,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_exotic_marksman_svd_P0_stack_count","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"6CE7E9FB623C837F00067F887B25C090","attributeNames":[],"attributeName":"Warlock Talent Exotic Marksman Svd P1 Weapon Damage","value":0.02,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_exotic_marksman_svd_P1_weapon_damage","placeholderIndex":1,"invertDiff":false,"likelyPercent":true},{"attributeUID":"6CE7E9FB623C83E4000695CE085821ED","attributeNames":[],"attributeName":"Warlock Talent Exotic Marksman Svd P2 Headshot 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class=\"talent-color talent-orange\">10%</span> critical hit chance&lt;/color&gt;<br><span class=\"talent-color talent-orange\">25</span>m+: <span class=\"talent-color talent-orange\">+</span><span class=\"talent-color talent-orange\">25%</span> critical hit chance&lt;/color&gt;","pve":[{"attributeUID":"0B88A6BC5DE789E90003A5D8C6A965A0","attributeNames":[],"attributeName":"Warlock Talent Exotic Mask Mk1 P0 Distance Threshold Close","value":15,"found":false,"rawAttributeName":null,"skillTier":false,"fallbackName":true,"refName":"warlock_talent_exotic_mask_mk1_P0_distance_threshold_close","placeholderIndex":0,"invertDiff":false,"likelyPercent":false},{"attributeUID":"0B88A6BC5DE789E90003A5D94832A348","attributeNames":[],"attributeName":"Warlock Talent Exotic Mask Mk1 P1 Distance Threshold 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Each stack grants <color name=\\\"orange\\\">{1}% Weapon Damage</color>. Taking damage at max stacks <color name=\\\"orange\\\">triggers a purge</color>, removing all stacks and Status Effects and then dropping a healing cloud which restores <color name=\\\"orange\\\">{3}% of Max Armor</color> for <color name=\\\"orange\\\">{4}s</color> to all allies in the cloud.","descriptionPve":"Taking damage builds stacks to a cap of <span class=\"talent-color talent-orange\">30</span>. Each stack grants <span class=\"talent-color talent-orange\">1.5% Weapon Damage</span>. 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